I assume this was your first game, so that's great. It wasn't really fun though, it's not obvious when you're doing damage to them (until you use the bag to stun them), and you can kill them by just clicking on them. You could've at least made unit movement be reflected by their animation (it seems you know how to rotate units as demonstrated in then stun animation). I'm not sure why you applied for audio since you don't have any. I liked your approach on the theme, which I interpreted as that the weapon is whatever you get your hands on :)
your art looks cool it's a shame they're not animated but that would have been a massive job for 48 hours! otherwise its a bit simplistic and lacking in feedback when you attack things
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It wasn't really fun though, it's not obvious when you're doing damage to them (until you use the bag to stun them), and you can kill them by just clicking on them.
You could've at least made unit movement be reflected by their animation (it seems you know how to rotate units as demonstrated in then stun animation).
I'm not sure why you applied for audio since you don't have any.
I liked your approach on the theme, which I interpreted as that the weapon is whatever you get your hands on :)