
Selfie Stick Heroine
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Help!
While our heroine was on holiday taking photos with her selfie stick, aliens have attacked!
Controls:
TAB to insert coins for continues
Arrows to move
Space to attack
== entry ==
I used Java and LWJGL3/GLFW.
As previously, I wanted to take this opportunity with LD to see if I could implement a game from scratch with LWJGL, including the supporting classes needed for openGL (as I don't usually get to play with texture loading etc). To that end, I spent a good amount of time on the first day writing the supporting classes and utilities to get the basics of rendering and a mini game framework, and by the end of the day I could render the levels and characters.
The second day was spent working more on the game content and actual playable stuff.
The first thing which came to mind for 'An unconventional weapon' were the old Japanese arcade games which used parasols and rainbows to attack, and so I decided to try and emulate that. I tried for a Japanese style of bright colors and cute graphics, reminiscent of Bubble Bobble and RodLand.
Have fun!
While our heroine was on holiday taking photos with her selfie stick, aliens have attacked!
Controls:
TAB to insert coins for continues
Arrows to move
Space to attack
== entry ==
I used Java and LWJGL3/GLFW.
As previously, I wanted to take this opportunity with LD to see if I could implement a game from scratch with LWJGL, including the supporting classes needed for openGL (as I don't usually get to play with texture loading etc). To that end, I spent a good amount of time on the first day writing the supporting classes and utilities to get the basics of rendering and a mini game framework, and by the end of the day I could render the levels and characters.
The second day was spent working more on the game content and actual playable stuff.
The first thing which came to mind for 'An unconventional weapon' were the old Japanese arcade games which used parasols and rainbows to attack, and so I decided to try and emulate that. I tried for a Japanese style of bright colors and cute graphics, reminiscent of Bubble Bobble and RodLand.
Have fun!