Sling

Sling

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.91
coolness: 0.45
fun: 3.42
graphics: 3.69
innovation: 3.35
mood: 2.75
overall: 3.62
theme: 3.58
Azimuth. A world of floatrock cities and endless skies.

You are a Cloudgazer; one of the fortunate few to wield the Sling. A wonder from the technological zenith of the Gold Age, this flexible multitool is not only a handy form of transportation, it also makes for a rather unconvential weapon! Which is a good thing, because Ganzabar have captured your home settlement. Time to show them a thing or two...

CONTROLS:

WSAD - Movement

Space - Jump

LMB - Fire Sling

RMB - Retrieve Sling

Q - Pull/Reel-in clamp or yourself

"Sling" is my second completed Ludum Jam, and probably the most hectic. I've had a blast doing it. Unfortunately there's a few minor issues: At some point the Esc menu broke (edit: FIXED), plus there's a number of niggles like the clamp going through colliders that I could fix if I had more time.

Anyway, enjoy!

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Update 21/04/2015 : Fixed the mac download. Hopefully. WebGL may follow soon.

Update 25/04/2015 : Fixed issue with the menu not working (I am such a dork; last-minute full screen image was blocking the clicks). So it's now way more usable. Also added a credit note and extra control instruction. Webplayer still pending- sorry, it's been a busy week!

Update 28/04/2015 : Added Webplayer. Been trying to also get WebGL version working but it's just so flakey. Remember the good old days when Unity, Chrome and Webplayer was all so simple...?
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