Soul Linked

Overall★★★★★★★★★★3.50
Fun★★★★★★★★★★3.39
Innovation★★★★★★★★★★3.72
Theme★★★★★★★★★★4.00
Graphics★★★★★★★★★★3.67
Audio★★★★★★★★★★3.24
Mood★★★★★★★★★★3.19
Coolness★★★★★★★★★★28%
Possessed by a mysterious power, the sasquatch must traverse the labrynth to win his freedom. Harness the awesome power of the soul link, make your enemies strength your own! Left click to link your soul to an enemy, let him share your pain!

CLICK TO LINK
SCROLL TO ZOOM
RIGHT CLICK OR Q TO UNLINK
PRESS R TO RESTART
W & D TO MOVE
SPACE TO JUMP

Comments10

Geckoo1337
Geckoo133720 Apr 2015, 22:23
Nice entry with some graphics which are great and a fantastic mood. However I had some difficulties so as to understand what I was supposed to do in the first level. Maybe a tutorial will be useful for us. Thank you for this entry. Neat ++
Figglewatts
Figglewatts20 Apr 2015, 22:25
The graphics were wonderful. Nice job!
Hyoga-3D
Hyoga-3D21 Apr 2015, 02:11
Nice game, cool graphics and very good puzzles, congrats!
dydx21 Apr 2015, 05:48
I was pretty confused for a bit on the first level, but the game played smoothly after I figured out the mechanics. Nice art and level design!
Mouch21 Apr 2015, 11:08
Nice Graphics. Cool mechanics. But a bit confusing...
ftvs21 Apr 2015, 15:45
Cool. Decent visual style. Runs ok on my computer's Intel HD 3000. Stopped at the level with two rocks blocking the exit with fire on top of them and a snowman near the spawn point.
Deity
Deity23 Apr 2015, 03:51
I like the art style and the link/unlink is nicely done. The game is a bit difficult to figure out and a bit of intro text would help.
DeadFragment
DeadFragment25 Apr 2015, 21:47
Love the art style in this game, and a very interesting game mechanic! The music was a little funky at times, not saying a funky sasquatch is a bad idea but I was picturing a funky sasquatch. It's a fun game, definitely some potential in the idea also :)

-Neith
elpaulo25 Apr 2015, 21:51
Really original gameplay. Nice entry.
Chaoseed25 Apr 2015, 21:56
Interesting! I kind of found it hard to figure out what to do, though, heh. The first puzzle seems a little too hard, maybe save that one for the first or second level? I definitely like the graphics and the strange world you've created. The mechanic may have some interesting aspects to it if you develop it some more. Good job!

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