Speed Smash - Jam Edition

Speed Smash - Jam Edition

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.28
fun: 2.38
graphics: 4.06
innovation: 3.00
overall: 2.65
Adventure, Arcade, Speedrun(tropes; seq-break and fun glitches)

You have a weapon, it can replicate anything in its path..

Mysterious shuttle lurks across the domain.. Explore..

Beware of Seq-Break with weapon. RNG from shuttle and spawns..

How many objectives can you clear?

Controls:

mouselook - look around..

WSAD - Move forward/backward/left/right

LMB - primary fire

RMB - secondary fire (hold for rapid fire)

'E' - (find the dispenser to replenish ammo): 12

space - jump (double-triple jump! You're Welcome)

Shader Controls:

1 - sharp

2 - more bloom

3 - bloom

4 - color change (seizure warning!)

left shift - change the color scheme

R/F - red channel

T/G - green channel

Y/H - blue channel

U/J - intensity (go negative for dual-reverse colors)

Notes:

further builds will add upgrades, enemies, skills, challenges..

Bug:

mouselook: mouse-look choppy? jerky? not smooth as butter?

alternative mouse-look build to be uploaded shortly..

black boxes: ..non-standard material

Easter Eggs:

- the weapon projectile could influence the level tiles (rotation, etc..)

- "Trail Blaster":

1. fire projectile

2. hold RMB for 'trail'

3. follow that projectile

4. while still hold RMB, mouse-look to turn, alter its course!

POST-JAM Edition soon! (upgrades, enemies, side-effects from RAND-X, highscore or metrics,SOUND,MUSIC)
Found a bug?
Tell us on Discord