Technical: Unity mtPaint Audacity Gimp Power-tab Editor Visual Studio Community Edition
Controls: Option A: Move: ASDW Switch Weapon: J Attack: K Option B: Move: arrow keys Switch Weapon: Right Click Mouse Attack: Left Click Mouse Option C: Controller Move: Left stick Switch Weapon: B or red Attack: A or green
Description: Wendel Fetter decided to grow an organic garden this season. His beautiful raised beds grow bountifully in his fenced in yard, drawing envy from his neighbors and interest from the local bunny population. Perhaps too much interest...
As an onslaught of hungry herbivores keep funneling past the fence, Wendel must go to War. Armed with a garden hoe, shovel and a confusingly endless supply of giant lawn darts help Mr. Fetter fight to free his garden from the famished fluff-balls, or fall beneath their furry fury in a fabulous final stand.
Haha that was great. A very satisfying hare massacre simulation. The only thing I would recommend is locking the cursor, since I was playing in a window and kept clicking outside of the screen. For Unity that's setting the Cursor.lockState I think. Otherwise it was very enjoyable.
I had fun, though the hoe seemed very overpowered compared to the shovel. Also right-clicking was a pain on the web player, when uploading on Game Jolt there is an option (called "Disable Right Click" or something similar) that should be able to fix that, though I haven't tested it personally. Overall I liked it, nice work!
Haha, I chuckled with the bunny comments :P The thing it lacks is balancing, I think. Make more useful weapons (hammer rules :P) and speed up the beggining (too easy)
Weird little concept. Coming from a place were the bunny devour all lawns and such, I can see the principle behind this haha. wish I had more view range or something, it seems like such a daunting task to cover so much ground blindly. Love getting shots with the darts, very satisfying. Keep hop the good work!
I think we have both recently watched the same Vlambeer presentation - and you made excellent use of some of the advice - the screen shake and corpses piling up really make it strangely satisfying to mash the bunnies :)
i really liked it, i felt the passing was a bit slow, but i liked the mechanics and the weapon system, it was really cool. loved the pixel art! and it was really funny. Great Job!
Great game. The bunny death sound and sprite both look pretty nice, and remind me of a game I used to play a long while back. It's pretty fun to smash those bunnies with a huge pickaxe.
Pretty fun game, i really like how you can switch weapons depending on the situation (although shovel seems to be the worst and i almost never used it). I also appreciate references and all bunny dialogs :D
Music also makes this slaughter much more enjoyable >:D
I like the concept and the rather gory art style. Would have liked the movement of the bunnies to be a lot smoother though instead of jumping from one position to another every frame.
Split Hares, the best fertilizer. A good idea and pretty fun and difficult! I didn't like how the camera shook whenever a hare was killed, found it kind of annoying/disorienting. Otherwise great entry!
Solid entry, I like the gore level of the game :) Maybe some improvements on the graphics (the glass, for example, to get better contrast with the main character) could be cool!
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The thing it lacks is balancing, I think. Make more useful weapons (hammer rules :P) and speed up the beggining (too easy)
The sound effects were very satisfying, and collisions were well done. Had me chuckles a few times.
Music also makes this slaughter much more enjoyable >:D
ARE YOU NOT ENTERTAINED? https://i.imgur.com/Yj1EMWR.png
The humor is great here too ;)