It's a bit confusing to start with and could do with some more SFX and feedback on what is happening. Once I got the aiming sorted I was able to make a little progress - an interesting game.
whatever you took to boost your creativity during your brainstroming session, I want it. Fun little game, original design, psychedelic effects. Well done
that won't work because the bananas are always turning direction. so if i aim at a banana it will miss the target completely. and no i'm not removing the turning.
Neat game, funny concept! I included it in part 1 of my Ludum Dare 32 compilation video series, if you would like to take a look :) https://youtu.be/-ZkAqIe6FiQ
That was trippy. Simple, but enjoyable. Having the floor at different angel was a good design choice.
Controls were probably my biggest issue. As for a suggestion, I'd say use the mouse, but not like cross-hairs. Perhaps hide the cursor, and make character's arm range from 180-360 Degrees (360 is facing right)depending on the mouse's X coordinate. For example, if the screen is 200 pixels wide, set the arm angle to: 180 + (mouse.x/200)*180)
I think something has crashed. Not scored - the 3 bananas in the middle were rotating together and they were spawning hundreds of red squares that spiraled off the screen. Eye catching, but I suspect not what was intended! Played in Chrome.
I love bananas and danmakus so I enjoy the concept :p But concerning the controls, it would be easier to shoot in the direction of the mouse directly, no ?
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Would have liked it a little more if aiming the bananas was more straight forward.
As for aiming suggestions, maybe have the aim follow the mouse cursor? I think that might be a lot easier.
and no i'm not removing the turning.
Controls were probably my biggest issue. As for a suggestion, I'd say use the mouse, but not like cross-hairs. Perhaps hide the cursor, and make character's arm range from 180-360 Degrees (360 is facing right)depending on the mouse's X coordinate. For example, if the screen is 200 pixels wide, set the arm angle to:
180 + (mouse.x/200)*180)
Fun little game, although I also had trouble with the aiming. But fun nonetheless :)
I love that the graphics are retro looking. Nice entry :)
Thanks for sharing.
Yes, you can. Action->Mouse->Set cursor Style->None
But concerning the controls, it would be easier to shoot in the direction of the mouse directly, no ?