Throw your boulder at the enemies (the cubes) to squish 'em. Space bar to pick up and throw, arrow keys to move. Don't get squished yourself! Enjoy! Made for Ludum Dare 32 by James Moulang: http://jamesmoulang.co.uk <---- dev blog here.
I like the graphics, and the primitives actually looked good in this game. The walls too had a fun graphical look to them that made the game look really minimal and clean. Fantastic job in that regard.
Picking up the boulder was a really cool mechanic. It was funny to see that little cylinder pickup the hufe sphere.
I like the little screenshake, when the boulder hits a wall. It think this game would be better in 2D. The enemy behavior was not very interesting. I like the basic idea and the graphics.
This game was really fun. Some of the minigames were a little obscure (especially the ones where you have to use the arrow keys - i was pressing WASD and clicking on the prompts to no effect). The shave-the-baby minigame did make me laugh xD
This game does not have a gameover state, so you have to refresh the page to restart. Other than that, it's nice. Having only basic geometric shapes (cube, capsule, ball) instead of actual models doesn't bother me at all, the game works just as well.
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Picking up the boulder was a really cool mechanic. It was funny to see that little cylinder pickup the hufe sphere.
Really good job!