
Ludum Dare #32compo
Ted's Quest
Play as a pencil on a quest to find his girlfriend who has been taken by the evil number lord Nein.
Letters are your friends and WEAPONS. Pick them up and throw them at the numbers to kill them. Open the ripped page portal after killing all the numbers and move to the next level.
[Controls]
Movement and Jump: Arrow Keys.
Pick up letter: "Z"
Throw letter: "X"
Return to main menu: "Esc/Escape"
[P.S.]
- Fixed the bug where sometimes Ted won't jump even after pressing "space".
- Fixed the camera movement. A lot of reviewers found it annoying and distracting so I had to :)
- Changed controls because some found them confusing.
There are a total of 5 short levels. 5-12 minutes of gameplay. I hope you guys enjoy it.
Cheers!
Letters are your friends and WEAPONS. Pick them up and throw them at the numbers to kill them. Open the ripped page portal after killing all the numbers and move to the next level.
[Controls]
Movement and Jump: Arrow Keys.
Pick up letter: "Z"
Throw letter: "X"
Return to main menu: "Esc/Escape"
[P.S.]
- Fixed the bug where sometimes Ted won't jump even after pressing "space".
- Fixed the camera movement. A lot of reviewers found it annoying and distracting so I had to :)
- Changed controls because some found them confusing.
There are a total of 5 short levels. 5-12 minutes of gameplay. I hope you guys enjoy it.
Cheers!
Comments71


Havacore20 Apr 2015, 04:36
Man, that thing you're doing with the camera, fix that!
I'm sure you fought with that jumping bug quite a bit, unfortunately, it really did hurt the game :(
This was a really fun idea, I enjoyed the narrative that went along with it, and each level was difficult, but fairly satisfying to beat in the end.
I'm sure you fought with that jumping bug quite a bit, unfortunately, it really did hurt the game :(
This was a really fun idea, I enjoyed the narrative that went along with it, and each level was difficult, but fairly satisfying to beat in the end.

ShIxtan20 Apr 2015, 04:42
I really like the art. I found the controls to be just a little finicky. I love evil number nein :)

Sri Harsha Chilakapati20 Apr 2015, 04:47
Interesting idea, awesome cute little game. I don't get the difference between WASD and the Arrow keys. Both seem to affect the player position, yet WASD is making it move fast.
misterwalter20 Apr 2015, 04:52
This was fun! The controls were a little finicky, but it was generally pretty great! I liked the "setting" a lot.
hissssssssss20 Apr 2015, 04:57
As others have mentioned, it's a nice idea, but the jumping bug and the camera make it difficult to play. I do like the setting as a series of lines on paper.
notrorschach20 Apr 2015, 05:27
I guess I was so used to the playing the game over and over again while checking for bugs that I didn't realise that the players would find the camera movement a bit quick.
I'll work on the jump bug as soon as I get back home. I know it hurts the game.
Thanks for playing and the reviews.
I'll work on the jump bug as soon as I get back home. I know it hurts the game.
Thanks for playing and the reviews.
LTPATS20 Apr 2015, 08:17
Liked the concept, though the controls felt a little cramped to me. Using the mouse to interact with objects would probably feel a lot better (for me at least). I also felt like the left/right leaning camera was more harmful than helpful, and seemed a bit disorienting. The basic gameplay was fun and the art had a lot of charm to it. Great work!

MrDave20 Apr 2015, 08:19
I would have made the pickup and throw button the same key, I think it would make things feel a little less fiddly. Other than that it was quite nice.
Prashant20 Apr 2015, 09:48
Although I don't mind the camera flip, the controls sure need improvement. The art is beautiful. Wanted more of the story and art. Great work.

DugelStudios20 Apr 2015, 10:14
great game

tomdeal20 Apr 2015, 10:32
Nice game, a really good theme and matching art styles. Sometimes the jump&run part feels a bit unresponsive.

Tipyx20 Apr 2015, 10:36
Nice work.
But why separate the take (SHIFT) and throw (X) button ? You should put them in an single button :)
But why separate the take (SHIFT) and throw (X) button ? You should put them in an single button :)
factorial20 Apr 2015, 10:36
Truly unique setting and unconventional weapons! The camera and controls issues have been mentioned by others already.
SkyWolf20 Apr 2015, 10:36
Nice idea.
Camera movemen could be worked on and that jump was driving me mad, but overall a nice entry
Camera movemen could be worked on and that jump was driving me mad, but overall a nice entry
notrorschach20 Apr 2015, 10:41
@Tipyx I tried keeping "left shift" as the pick up as well as the throw button but it resulted in a number of issues. I didn't have enough time to solve them.

Dyn20 Apr 2015, 10:53
I like interpretation of theme

ManicMiner20 Apr 2015, 11:15
Couldn't play it - none of the controls seemed to work :(
notrorschach20 Apr 2015, 11:35
@ManicMiner the controls are buggy but they work. Maybe there's a problem with the browser you are using.
Pantelis Petsopoulos20 Apr 2015, 11:45
Great entry! I loved the story. The mood was set right away. Only complaint is the fruhstration when jump doesn't work.
Leon7520 Apr 2015, 12:30
Finished it, liked it in general. But there are 2 crippling issues.
One is the camera movement,
The other one is the difficulty of use for the shift and X interact keys.
Would have been much simpler if X and Shift were combined into one button.Half the time I tried to pick up a letter, it wouldn't work, so I try X, but that's wrong, so I was fidgeting both buttons all the time.
The game idea was neat, a very intresting concept
One is the camera movement,
The other one is the difficulty of use for the shift and X interact keys.
Would have been much simpler if X and Shift were combined into one button.Half the time I tried to pick up a letter, it wouldn't work, so I try X, but that's wrong, so I was fidgeting both buttons all the time.
The game idea was neat, a very intresting concept

Zo0MER20 Apr 2015, 12:39
Controls really hard, and camera behave yourself really badly. But idea is good.

Flygamer10120 Apr 2015, 14:16
Good idea and fun, but camera movement was confusing and distracting. Otherwise, great game and follows theme well.

Fanttum20 Apr 2015, 14:37
Cool game. Some of the buttons don't work when your in full screen however.
notrorschach20 Apr 2015, 14:49
Okay. I've fixed the jump bug and the annoying camera movement! Thanks for playing!
DKoding20 Apr 2015, 15:36
Fun idea. I played it way too long for such a simple game.
10/10 best game ever, would play again. :-) Please rate my game at http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=16225
10/10 best game ever, would play again. :-) Please rate my game at http://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=16225

Buko-Studios20 Apr 2015, 16:02
cute and simple graphics and it works well for this game. cool and unique gameplay.

gruhn20 Apr 2015, 16:24
These evil number =D... A fun game where simplicity is well implemented. And great visual feedback to the player. Good job!

Dungeonation20 Apr 2015, 17:59
Not a bad game. The X key is sometimes unresponsive which makes the game annoying, but other then that, not a bad concept and great job!

fixedgerald21 Apr 2015, 01:18
Cute idea, confusing controls.
Tomcat9421 Apr 2015, 01:53
This game isn't very lore-friendly. How can 7 work for Nein if 7 8 9?
Jokes aside, I liked the idea and the graphics were nice. The controls were questionable though, as I was initially using WASD but then switched to the arrow keys when I saw how wonky the controls were. The leap of faith was a very bad decision, only because my first instinct was to jump as far as I could, which made me miss the platform almost right below me and outside of view, and I had to do the entire level over again.
When I got to the last level and I was being chased by Nein, I didn't jump at the end because I thought I was close enough to it. Instead I fell into the void and wouldn't restart. It was kind of funny though falling into the void then seeing 9 fall after me.
Jokes aside, I liked the idea and the graphics were nice. The controls were questionable though, as I was initially using WASD but then switched to the arrow keys when I saw how wonky the controls were. The leap of faith was a very bad decision, only because my first instinct was to jump as far as I could, which made me miss the platform almost right below me and outside of view, and I had to do the entire level over again.
When I got to the last level and I was being chased by Nein, I didn't jump at the end because I thought I was close enough to it. Instead I fell into the void and wouldn't restart. It was kind of funny though falling into the void then seeing 9 fall after me.

davidcmcdonald21 Apr 2015, 03:05
Hahaha, well done, works quite well and the pick up system works better thenn expected. :)

EwChap21 Apr 2015, 04:16
Like the overall feel and of the paper, pencils lines etc. the poked hole exits are a nice touch.
Tortoise21 Apr 2015, 04:19
Cool idea, I like how the background matches the webplayer. The control layout could be better (maybe z instead of left shift) and the letters easily falling off got a bit annoying.

terryg21 Apr 2015, 05:15
I like the concept and the art is very nice for a 48 hour challenge. I found the key controls to be somewhat awkward. I think I would like WASD so that W was jump, S was pick up letter and then space was shoot. I kept having to move my hand. Still I like the 7 ate 9 reference, and having the numbers be bad and the letters your friend. Very creative. Good job.
lucidsheep21 Apr 2015, 06:49
I wish the controls were a little simpler. A = left, D = right, W = jump, S = pick up / throw would work great. Good idea for the theme!
maunovaha21 Apr 2015, 09:00
Nice take regarding the theme. very clever and creative. love it :>
sreejit21 Apr 2015, 10:29
(y)
nov1kk21 Apr 2015, 12:25
The story behind the game is great, the gameplay a bit boring sometimes but in general a good entry to the compo

Fitscat21 Apr 2015, 13:00
Niffy concept (pencil fighting numbers with letters), fun little platformed. Movement was a bit off but I'm sure it's something you could fix up with a few tweaks. Nice game :)

TwiiK21 Apr 2015, 16:36
Cool graphics. A bit of an odd choice for the controls. Why didn't you have pick up and throw on the same key for instance?
notrorschach21 Apr 2015, 17:03
@Twiik. I tried keeping the same key for "pick up" and "throw" but it had issues and sometimes it would pick up the letter and throw at the same time. I was running out of time so I went for different keys.
kyyrma21 Apr 2015, 19:59
Pretty cool visual style and a unique idea. Having to start over if you drop a character is a bit harsh though.

tigerbyte22 Apr 2015, 00:32
Platforming was a little awkward, but it is an interesting concept. Might just be me, but I also felt like it was difficult to get used to "shift" picks up and "x" throws. Maybe another key combination would feel more natural to me.
Reis Mahnic22 Apr 2015, 01:29
Narrative!
In a gameplay driven experience!
THANK YOU!
Loved it.
In a gameplay driven experience!
THANK YOU!
Loved it.
fixitteam22 Apr 2015, 11:42
An enjoyable game. Ended up playing it for a while.
It would've been awesome if there was a bottom of the page where the letters would get if you missed the numbers.
At the moment, if you miss, the letter can fall and be lost forever, therefore you have to restart the level.
Good job! :)
It would've been awesome if there was a bottom of the page where the letters would get if you missed the numbers.
At the moment, if you miss, the letter can fall and be lost forever, therefore you have to restart the level.
Good job! :)

SpringCabal22 Apr 2015, 11:46
<3 the ingame storyline & graphics, controls worked fine, more varied levels would be nice.

peterkirk22 Apr 2015, 12:23
I never thought I'd ever be hoping for a pencil to rescue their significant other, or that I'd be fighting a 9.
GTA LUDUM V22 Apr 2015, 17:13
This is excelent. Only need sound and more challenge.

spin-down22 Apr 2015, 18:15
I had alot of fun playing this. It was well made and I loved the narrative that followed the player, as well as the cute intro/ending. Good work!
esayitch22 Apr 2015, 22:04
Pretty cool and funny entry... I felt the theme was not used very well, but other than that it was pretty good. Graphics are nice, and the story is pretty funny. Damn German speaking guys and the girls who love them ;)
Small suggestion, make both pickign up and throwing letters with Z OR X. There is no reason to have different keys for it.
Good luck!
Small suggestion, make both pickign up and throwing letters with Z OR X. There is no reason to have different keys for it.
Good luck!
tripleVisionGames23 Apr 2015, 10:04
Really cool graphics and a neat platformer. Pretty fun just throwing those letters!

hbocao23 Apr 2015, 23:20
Very interesting use of theme! I mean it's like "words are weapon", but letter by letter hehe
Pretty good job!
Pretty good job!

JumbocactuarX2723 Apr 2015, 23:46
Nice! The art was very nice and I liked playing as a pencil. Some music would help and maybe Ted could use some items to vary gameplay, but I liked it quite a bit overall.

safran24 Apr 2015, 10:13
Bad control, but aside from that the game is nice.
AinoraZ24 Apr 2015, 12:41
Pretty good game, though really lacks sound/music and the control are a little weird. Otherwise, pretty neat idea! Good rating overall :)

Prowler24 Apr 2015, 12:52
Great art style and nice gameplay idea!

grillaface24 Apr 2015, 22:31
I like the story being told in the background but it is a little difficult to follow while platforming. Good job though!
Octopus Melange25 Apr 2015, 06:27
Interesting premise, 'Words are weapons' right? Was like playing as donkey kong with letters haha.

Blobo25 Apr 2015, 15:54
The concept is brilliant! i love the hilarious ending to the story too.
coderitual25 Apr 2015, 18:56
Nice gameplay and theme.

HotBoxGames26 Apr 2015, 19:45
Really cool game, controls were a little finicky but overall nice entry!

LandoSystems27 Apr 2015, 06:28
Nice game, I like the concept and the art style and story added a lot. Great work!

jk50001 May 2015, 21:40
Simple and fun game.
steboots4 May 2015, 00:15
Cute game, found I could jump/stab numbers to death, was happy.
OnlySlightly5 May 2015, 03:32
Yours was ridiculously cute! I loved the hand made style and paper textures. I really liked how you told the story in the environment rather than interrupting the play. And it finally occurred to me why 9 would be able to speak German :)

lochmann-apps6 May 2015, 15:25
Nice one! But bls change from z to another letter for the german users ;)
Nikteddy928 May 2015, 15:14
Wow this game is great! I really like the interpretation you made of the theme! Also I like the graphic style.
Few problems with the commands combination.. I find it a little odd :P
BTW great job!
Few problems with the commands combination.. I find it a little odd :P
BTW great job!

238 May 2015, 16:29
Clever use of theme, but maybe it needs some more work? All the letter being the same seems kind of odd and unsatisfying - since you've got Unity maybe you could give them physical properties based on their shape (I or L works differently from O, that rolls etc.).
ThirdMoon9 May 2015, 23:53
I like it! really funny! Wonderful mood! =)
pstudio11 May 2015, 15:46
Fun little platformer. Love the ending :D




For improve the gameplay the camera movement could be much smoother, the delay between jumps could be smaller and platforms could collide only on top.
Sorry for the English.