
The B Team
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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A JRPG Battler in which the usual attack type tropes are less useful than the unconventional attack types.
_ Basic Controls _
left-right on arrows (A,D) or analog left stick to select character.
up-down on arrows (W,S) or analog left stick to select action.
Enter, Fire1 (left click, gamepad A button) to confirm action.
Backspace, Fire 2 (right click, gamepad B button) to close sub-windows.
_ Classes _
Fighter - his sword arm is broken and causes 1 damage. Maybe enough to knock some sense into a hysterical person, but we aren't fighting our way out this one. His shield is really useful however. Use it to block all incoming damage and potentially knock an opponent off balance. He can Talk:Taunt to send enemies into a careless frenzy.
Cleric - she's fallen from grace, and her healing spells are very fickle. She can pray for help, sometimes that helps against enemies that the divine particularly hates. She can detect if an item is cursed. She can Talk:Chastise to force an enemy to confront their sins.
Rogue - her dagger has been cursed, and will heal enemies (living ones anyway..). She can Steal items, many of which are useful. she can Talk:Distract to attempt to throw enemies off balance.
Wizard - he's completely out of mana, so he'll have to channel the party's HP instead. His Scan ability is free though. He can read obscure languages. He can Talk:Reason to try to find a peaceful resolution.
* Even the gimpy main attacks have their time and place.
* Talking to your enemy during battle can be useful!
* If you get stuck, try fleeing the battle.
* It is possible to make it to the final boss without getting hurt once.
Make sure to read the README.TXT for additional info and controls!
If you are really having problems, peep the SPOILERS.TXT for a WALKTHROUGH.
Credits:
Code - Edwin DeNicholas @edenicholas http://sidequesthell.blogspot.com/
Art - Patrick Webster @tapretsbew http://www.patrick-webster.com/
Audio Attribution:
Film projector sound adapted from http://soundbible.com/1528-16mm-Film-Projector.html
_ Basic Controls _
left-right on arrows (A,D) or analog left stick to select character.
up-down on arrows (W,S) or analog left stick to select action.
Enter, Fire1 (left click, gamepad A button) to confirm action.
Backspace, Fire 2 (right click, gamepad B button) to close sub-windows.
_ Classes _
Fighter - his sword arm is broken and causes 1 damage. Maybe enough to knock some sense into a hysterical person, but we aren't fighting our way out this one. His shield is really useful however. Use it to block all incoming damage and potentially knock an opponent off balance. He can Talk:Taunt to send enemies into a careless frenzy.
Cleric - she's fallen from grace, and her healing spells are very fickle. She can pray for help, sometimes that helps against enemies that the divine particularly hates. She can detect if an item is cursed. She can Talk:Chastise to force an enemy to confront their sins.
Rogue - her dagger has been cursed, and will heal enemies (living ones anyway..). She can Steal items, many of which are useful. she can Talk:Distract to attempt to throw enemies off balance.
Wizard - he's completely out of mana, so he'll have to channel the party's HP instead. His Scan ability is free though. He can read obscure languages. He can Talk:Reason to try to find a peaceful resolution.
* Even the gimpy main attacks have their time and place.
* Talking to your enemy during battle can be useful!
* If you get stuck, try fleeing the battle.
* It is possible to make it to the final boss without getting hurt once.
Make sure to read the README.TXT for additional info and controls!
If you are really having problems, peep the SPOILERS.TXT for a WALKTHROUGH.
Credits:
Code - Edwin DeNicholas @edenicholas http://sidequesthell.blogspot.com/
Art - Patrick Webster @tapretsbew http://www.patrick-webster.com/
Audio Attribution:
Film projector sound adapted from http://soundbible.com/1528-16mm-Film-Projector.html