It wasn't really a game as such, more of a message you were trying to convey, but it worked pretty well. I think it's an interesting concept, but it would've been nice to be able to interact with more of the objects on the screen - I tried clicking on everything, but only clicking on the man did anything. That said, it conveyed its message very well.
Thanks for your feedbacks! We plan to add mode interactivity and more objects in the scene, but we want to keep it simple, short and atmospheric. There is no particular message we want to convey. This is just the small story of an old man dying alone in his house, smoking his last cigarette.
While I like the idea, this does not actually qualify for Ludum Dare. The word "ludum" means "the game" and the game has to have play. A movie, as good as it might be, is not a game.
Other than that comment, the music is great :) Nice mood.
Thanks, we are working on an enhanced version with more interactions, like moving objects on mouse over, stuff like that... And maybe randomly generated scenes.
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Not much to comment on, but I guess the mood was pretty fitting.
Good music and atmosphere. I would have appreciate some interactivity, even for a non-game ^^
Other than that comment, the music is great :) Nice mood.