The Fast and the Frankfurter

Overall★★★★★★★★★★3.12
Fun★★★★★★★★★★2.85
Innovation★★★★★★★★★★3.04
Theme★★★★★★★★★★3.41
Graphics★★★★★★★★★★3.11
Audio★★★★★★★★★★3.17
Humor★★★★★★★★★★3.37
Mood★★★★★★★★★★3.08
Coolness★★★★★★★★★★49%
The intrepid story of a man, his hot dog truck, turnips, and his unconventional use of ketchup on his quest for true love. Help win the fair lady's affections by driving around town to gather turnips, all the while avoiding customers looking to buy a hot dog from your truck. If you need to get a pesky customer off of your tail, press SPACE to deploy your unconventional weapon!

Made with Unity, PlanetUnity2, Photoshop, Xamarin, Garageband.

• WASD or Arrow Keys, use the like up/down/left/right ( think PacMan-like, but without u-turns ). #Controls

• Thanks everyone for trying the game out, the roads should be fixed! #InvisibileRoads

Comments17

jbasinger
jbasinger20 Apr 2015, 13:41
I'm having trouble with the controls. WADS seems to do nothing on the web player.
Thijs Tak20 Apr 2015, 13:44
For more reason the terrain isn't rendering. I can only see the cars, turnips and buildings in both the web and download version.
Leandrus
Leandrus20 Apr 2015, 13:44
Nice game. I like it, made me laugh.
Only one problem. i never saw the road texture. I was driving blind :P
anyways. thanks for sharing :)
Somnium
Somnium20 Apr 2015, 13:44
When running the Windows version, I cannot the the roads, only the terrain features (i.e. houses etc.)
SmilingCat20 Apr 2015, 13:45
For some reason, I can't see the streets - I can see houses, trees, turnips, my truck, and other cars wanting hot dogs, but the background is completely black.

Using Unity Web Player version.
cgriff20 Apr 2015, 13:47
The car seems to steer itself sometimes, which is a bit odd. I like the music track. I was able to get past one level, but after that the self-steering car seems to be sabotaging me too often...
PushmePullyu
PushmePullyu20 Apr 2015, 13:48
With the web version I cant see the roads at all but I can get the gist of it. The controls do work but since you cant actually turn until you hit an intersection it feels like it mostly does not work. I really like how you can see the targets if theyre off the screen due to the icons though.
edve98
edve9820 Apr 2015, 13:49
I can't see the road on Linux version and I couldn't find how to exit if the game is not windowed??
Borkleby20 Apr 2015, 13:50
The unconventionality of this game was a little bleak, it took me a minute to realize you could squeeze giant bottles of ketchup on the ground. That being said I thought this game was hilarious! It really feels like a complete game.
tompudding
tompudding20 Apr 2015, 13:53
Controls are very spongy, it took me a while to realise I was even in control of the truck what with it taking turns left automatically and not responding to input immediately. Also surely mustard is a better weapon?!
Polyomino20 Apr 2015, 18:47
Nice little game, strange controls though. #invisible roads
eddynardo
eddynardo21 Apr 2015, 21:15
I had no problem with road or controls.I found the idea very cool.It reminded me of old school pacman merged with modern graphics.Liked the game a lot!
Nikteddy9221 Apr 2015, 21:16
Hahahahah This idea is great! Well Done!
2R
2R25 Apr 2015, 12:43
Pretty cool game :)
Omiya Games
Omiya Games1 May 2015, 04:05
I don't really like the fact that you cannot reverse in a single lane. Due to this, the game is much harder than it should be. In Pac-man, you could reverse your direction even if you didn't approach a fork, so I expected the same thing to happen here. I think it would have been clever to allow that, AND make it so that you can bypass trapped cars, allowing one to escape even if they were sandwiched by two cars.

I also recommend just a straight, vertical layout to make the arrow keys controls a lot less confusing.
deadbodyoutline8 May 2015, 02:39
Ha, nice and funny game! Like the tilt-shift effect on the game as well. Just missed some sound effects. Ah, the linux version is running smoothly ;)
kristof10 May 2015, 07:24
Nice little game! Took me a while to figure out that the controls are relative to the screen instead of relative to the car. But when I did, I had fun! Good work.

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