Despite my best efforts, I could not attack anything, neither with X nor with any other flipping button. The game looked nice and smooth, the weapons (balloon, sausage, and rock) looked unconventional, well at least in the UI. The zombies ate my brains and all I could do was just stand there, look them in the dead eye, hitting X without any effect. But the graphics were nice and the framerate at a steady 60fps, SHIFT being the only key input that worked for me :)
Well there are a few bugs: You can trap enemies behind corners and just keep killing them without getting hurt. (At least with the brendy and sausage). Also there seems to be some kind of lag/stutter sometimes, when new zombies are created? So could use some work but a fun small game.
Liked the overall simplicity and starkness of the graphics and layout. Movement was smooth and the animation was minimalist but effective. The core game mechanic suffers from no visual feedback as to your effectiveness. Maybe the zombies could flash white or red when you are hurting them. Something visual to let the player know they are accomplishing something. Good effort!
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ndebruyn29 Apr 2015, 07:02
Not too bad. Needs some improvements to be a great game.
The best part of the game is the title screen music.
Gameplay wise there's nothing new or interesting.
There are various control and gameplay bugs in the game that i suggest to fix for a post-compo version. The control seems a bit unresponsive, when a zombie die the game stutter for some seconds, the zombie get stuck on walls very easily.
Comments16
So could use some work but a fun small game.
Needs some improvements to be a great game.
Gameplay wise there's nothing new or interesting.
There are various control and gameplay bugs in the game that i suggest to fix for a post-compo version.
The control seems a bit unresponsive, when a zombie die the game stutter for some seconds, the zombie get stuck on walls very easily.