
TOIL
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
In TOIL you wake up each morning, eat breakfast, and then rush off to your tedious factory job. After toiling the day away you return home for dinner and a restless night of sleep. Over and over again. Forever.
The weapon is the wage labor system, and as a member of the working class you are not its wielder, but its target. What can you do to stop it?
Keep going. Build those things. Make your money. Keep living. Or don't... it's not like the boss cares.
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CONTROLS:
Hold Left Arrow: Raise left arm.
Release Left Arrow: Lower left arm.
Hold Right Arrow: Raise right arm.
Release Right Arrow: Lower right arm.
Some tasks require you to hover your hand in a certain location for a set amount of time for them to happen - for example, to eat your food you must hold it in front of your mouth for a couple of seconds.
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Full disclosure - there is no way to 'win' this game in its current state - it's simply a depressing, Groundhog Day-esque ever-repeating life of hell.
My full intent was to add co-workers and bosses who talk to you as you work and allow for events to eventually occur in which you can use your limited power to become involved in things such as the labor movement, other jobs, fights, protests, etc. Alas, not in 48 hours.
...
Enjoy? :)
The weapon is the wage labor system, and as a member of the working class you are not its wielder, but its target. What can you do to stop it?
Keep going. Build those things. Make your money. Keep living. Or don't... it's not like the boss cares.
-------
CONTROLS:
Hold Left Arrow: Raise left arm.
Release Left Arrow: Lower left arm.
Hold Right Arrow: Raise right arm.
Release Right Arrow: Lower right arm.
Some tasks require you to hover your hand in a certain location for a set amount of time for them to happen - for example, to eat your food you must hold it in front of your mouth for a couple of seconds.
-------
Full disclosure - there is no way to 'win' this game in its current state - it's simply a depressing, Groundhog Day-esque ever-repeating life of hell.
My full intent was to add co-workers and bosses who talk to you as you work and allow for events to eventually occur in which you can use your limited power to become involved in things such as the labor movement, other jobs, fights, protests, etc. Alas, not in 48 hours.
...
Enjoy? :)