sorry man, I'm pretty loose with what I install, bypassing all the dire warnings that pop up, but this triggered all of them and THEN asked for permission to make changes to my computer set-up - bailed
Very frustrating with bad controls/movement and unfair level designs! But I actually wanted to go on and finish it! It had good variety. And I did finish it! Good effort for a first game!
Not bad for a first game. The first thing I would recommend to improove are the controls. You can also export an exe file with game maker, so the people don't have to install the game.
As mentioned before, the movement needs polishing. The graphics could use some refinement too, but you developed a good platformer here! Congratulations to your first game ever made! Nobody can tell you everything has to be perfect on the first run, so don't take the critic of the commets to hard, okay? We're all friends and we want to help each other by pointing out the goods and the not so goods :D. I liked that game and I could see the effort you put in there.
Good job for a first time. It's way better than my first effort. I like the graphics and the music. The super sensitive collisions and jerky controls made it a bit too frustrating with all those lizards.
Nice game. With some graphics improvement, level design and movement tweaking (movement too fast currently), it would be awesome game. Well done for the first game. Well done!
Congratulations for making a game in 48 hours! Some feedback! Yay! - the movement should be a bit less hectic - the collision boxes are a bit too big - enemies are too fast - I somehow wasn't able to pass the first screen (walking against the screen border worked after several times) - sometimes you can double-jump if you press jump near a wall (couldn't reproduce it)
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Keep making games! It's so much fun :D
Also, enemies moved past the edge of a terrain block.
- the movement should be a bit less hectic
- the collision boxes are a bit too big
- enemies are too fast
- I somehow wasn't able to pass the first screen (walking against the screen border worked after several times)
- sometimes you can double-jump if you press jump near a wall (couldn't reproduce it)
Good start! Keep making :)