
Warp Wizard
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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(may not load correctly).
Play as an apprentice Warpomancer who must use their warp magic to get through a series of obstacles to reach the end of the stage. There is an "Adventure" mode that gives out the powers one at a time and requires you to reach the end of the stage and a battle mode that starts with all powers and tasks you with defeated all the enemies.
You can warp into platforms and get stuck a bunch, it's no big deal, working as intended.
Controls
A(qwerty), Q(azerty): Move left
S: Switch between qwerty and azerty
D: Move right
Space: Use basic warp
1,2,3: Select active ability
Left Mouse: Use active ability
R: Use Rewind
Powers
Basic Warp: Move in the direction of the mouse and on it if close enough.
Self Swap (Hotkey 1): Click an enemy to swap places with them.
Enemy Swap (Hotkey 2): Click one enemy and then another to have them swap places.
Rewind: Return to the position and hp you had at a previous state that resets every 5 seconds.
Bubble (Hotkey 3): Create a field that stops motion. Click on enemies and freely drag them within this field.
The most important thing I have learned from past jams is that your game is not a self-explanatory as you think it is so hopefully this is helpful. Still may be poorly balanced for difficulty though.
You can warp into platforms and get stuck a bunch, it's no big deal, working as intended.
Controls
A(qwerty), Q(azerty): Move left
S: Switch between qwerty and azerty
D: Move right
Space: Use basic warp
1,2,3: Select active ability
Left Mouse: Use active ability
R: Use Rewind
Powers
Basic Warp: Move in the direction of the mouse and on it if close enough.
Self Swap (Hotkey 1): Click an enemy to swap places with them.
Enemy Swap (Hotkey 2): Click one enemy and then another to have them swap places.
Rewind: Return to the position and hp you had at a previous state that resets every 5 seconds.
Bubble (Hotkey 3): Create a field that stops motion. Click on enemies and freely drag them within this field.
The most important thing I have learned from past jams is that your game is not a self-explanatory as you think it is so hopefully this is helpful. Still may be poorly balanced for difficulty though.