A Matter of Survival

A Matter of Survival

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.95
fun: 2.98
humor: 2.42
innovation: 2.17
overall: 2.84
theme: 3.17
Every creature must eat to survive.

Some eat fish, Some eat plants, and some eat Humans.

It's nothing personal, It's just A Matter of Survival.

Goal:

Fulfill your unquenchable hunger by running around and eating all the delicious humans.

Use Arrow Keys to Move.

Made in C++ with SFML.

Images From: http://opengameart.org/

Sounds From: http://soundbible.com/ and http://www.freesfx.co.uk/

Post Jam Changelog:

Now works on Windows XP. (Aparently XP doesn't like loading 1500x1500 pixel textures. Who knew?)

Game now pauses when window focus is lost.

Humans now respawn after a while. (Only when off screen)

Game now only renders whats in the view screen. (This has improved performance)

Humans with guns now aim properly.

Player can now move diagonally.

Humans no longer react to you through walls.

Added WASD controls.

Please Don't Rate Based On The Post Jam Version.
Found a bug?
Tell us on Discord