Things I had very close to done but had to cancel: jumping, animated enemies, the IT guy's animation and text, title/ending screen. I'm very sad, these would probably have taken less than 30 minutes to finish...
I felt like I was just kind of rolling around. The controls were a little clunky and I couldn't even find the first key. The graphics are great but I think if you spend a little more time on smooth controls and less on graphics you'll do great!
I agree with halemaster, the controls are kind of clunky and it's not really clear what you have to do except for use X where you can. To clear the first room you have to murder your employees apperantly. Anyway, art is great and controls are functional. Damage is apperantly done to your maximum fire charge but doesn't dip below 440, so you can't seem to die. Liked the little touches like the golfcourse in your office and people around the watercooler. Overall a pretty good game though, was funny. You sure are a monster to your employees, but I guess they put up with it because of the hard economy
Quite nice! The idea was cool, however it was a tad confusing and the controls could have been better. It has quite a bit of charm, though and the graphics had quite a bit of style. Overall, pretty good.
At one point I wanted to go upwards but the elevator wasn't there. Is there a way to get it back to the first level? Beside that nice game with good graphics.
Pretty funny entry, you have a good sense of humour! I liked graphical touches like scene transitions, and your sprite and tile art served its purpose well enough. I think the game sorely needed some polishing touches like audio throughout, some tuneup of input handling and mechanic tweaks (for instance, aiming was quite a clunky process without mouse control). I quite liked this though, keep it up!
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