*Updated to have working zip file download that includes assets folder*
Hi all. Here is my (unfinished) submission to the Jam this time.
You are a monstrous banana peel that is out to ruin everyone's day. Move about the sidewalk using the arrow keys and try to position yourself underneath the 'feet' of passers-by to slip them over. Get as many people as possible before time runs out :) There are hipsters (brown), busy executives (black), joggers (blue) and soccer mums (pink) to trip over, and each person gives a different number of points.
Thanks for playing!
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I originally wanted to enter the compo this time, but a combination of using a game engine I am not familiar with (Unity), choosing to do 3D, not 2D, and having some other commitments this weekend meant that I wasn't able to finish this game. It is in a playable state, however there is not intro splash screen or instructions, and nothing happens when the timer counts down (you have to exit the game using ctrl+alt+delete sorry!).
The banana model and the fire hydrant model were made by me in Blender in the 72 hours. The banana was fully rigged and ready to be animated, but I lost motivation at the end of the time limit. I also made some doors and background models, but removed them from this version. The people's voices were also recorded by me. The background music and banana slip sounds were not though, so I opted out of the 'audio' category.
If I had more time and hadn't lost motivation, I would have liked to add some textures to my 'people' (I originally wanted to have full body models, but walk animations are hard to get right!), as well as making the pavement and sidewalk look much more interesting with more models and stuff in the background and foreground.
Thanks for playing, and I look forwards to your feedback!!!
Thanks guys! I didn't realise the assets folder was needed :P I've updated the link - it is now a zip folder that should work. Thanks everyone, I look forward to playing your games!
In the beginning of the Dare we were a few people on the IRC that discussed ideas- A similar idea came up, except that it was a splinter that should injure people, rather than a banana peel, so I like the idea :-)
Quick and easy game- I loved the graphics of the banana peel. All in all a decent "time killer" game :-) nice job.
The yay: - funny premise - the terrible monstrosity
The nay: - the gameplay was so fast that I was completely STOMPED at the beginning; or rather, I kinda wasn't - still don't know what the water hydrant is for - no restart after end or anything - despite its name, that banana peel has nothing to do with lizards or other reptiles
Maybe you'll have better luck (and more practice with tools) the next time? ^^"
Had thought it was meh at first, but i spent more time playing it than other submissions. I do recommend to have clearer instructions on the description (i did a tl;dr) but i got the hang of it after thinking it was a frogger clone, and noticed i got no points haha I loved the banana peel model, its so GODDAMN HAPPY C:
I love the idea, and am particularly fond of non-obvious theme interpretations like this one. It moved a little too fast for me, but even with that it was still amusing and fun to play.
Haha! That's so evil! Cool idea. I like the audio, well done. The controls are a mess. The camera is too close to the action, you can't really tell who's going to walk over you.
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Got a huge grin on my face the whole time i was playing :D
Really enjoyed it, thanks for making this game!
Quick and easy game- I loved the graphics of the banana peel. All in all a decent "time killer" game :-) nice job.
- funny premise
- the terrible monstrosity
The nay:
- the gameplay was so fast that I was completely STOMPED at the beginning; or rather, I kinda wasn't
- still don't know what the water hydrant is for
- no restart after end or anything
- despite its name, that banana peel has nothing to do with lizards or other reptiles
Maybe you'll have better luck (and more practice with tools) the next time? ^^"
The controls are a mess. The camera is too close to the action, you can't really tell who's going to walk over you.