Ludum Dare #33compo
Being a Video Game Monster!
ALL PLATFORMS WORK NOW! (WINDOWS WORKS REGARDLESS)
LINUX VERSION IS ONLY 64 BIT OTHERWISE USE WINE (WORKS PERFECTLY!)
My third compo.
A mini game about what would happen if YOU were the bot and the computer was the player. You are only able to jump and carry stuff around while the computer has cool abilities and coins. But, the show must go on! You must fulfill your duty and kill the player!
It's sort of a platform puzzle even though it's dead easy, but yup here we go 48 hours and with all the trouble I had - I think it's a solid prototype considering how bad this LD went for me. BTW I slept something like 8 hours in the last 3 days (72 hours). So... have a happy LD!
I very much hope you'd like it, it's not long as I had lots of BSODs and crashes, that led to frustration added to me not liking the theme and procrastinating. (well double the latter)
Also, was using Blender Game Engine for the first time. The only time I used it was in this compo and three days ago preparing to it, that's it.
------------------------------------------------------------
Tools:
*Blender & Blender Game Engine - in that regard I'd like to say - DONT USE THIS ENGINE FOR COMPLICATED THINGS NO MATTER WHAT!
It's not yet finished to my taste, and it got TONS of bugs!
*Audacity - of course!
*Game effects (for making mix track) - http://www.bfxr.net/
*musagi - http://www.drpetter.se/project_musagi.html
*GIMP
-----------------------------------------------------------
Extra Info:
* The in-game track was made only from 8-bit sound effects mixed :P ! *
* If you're stuck: the goal is to make the blue player touch the red platform. There is a color-mechanics correlation. *
LINUX VERSION IS ONLY 64 BIT OTHERWISE USE WINE (WORKS PERFECTLY!)
My third compo.
A mini game about what would happen if YOU were the bot and the computer was the player. You are only able to jump and carry stuff around while the computer has cool abilities and coins. But, the show must go on! You must fulfill your duty and kill the player!
It's sort of a platform puzzle even though it's dead easy, but yup here we go 48 hours and with all the trouble I had - I think it's a solid prototype considering how bad this LD went for me. BTW I slept something like 8 hours in the last 3 days (72 hours). So... have a happy LD!
I very much hope you'd like it, it's not long as I had lots of BSODs and crashes, that led to frustration added to me not liking the theme and procrastinating. (well double the latter)
Also, was using Blender Game Engine for the first time. The only time I used it was in this compo and three days ago preparing to it, that's it.
------------------------------------------------------------
Tools:
*Blender & Blender Game Engine - in that regard I'd like to say - DONT USE THIS ENGINE FOR COMPLICATED THINGS NO MATTER WHAT!
It's not yet finished to my taste, and it got TONS of bugs!
*Audacity - of course!
*Game effects (for making mix track) - http://www.bfxr.net/
*musagi - http://www.drpetter.se/project_musagi.html
*GIMP
-----------------------------------------------------------
Extra Info:
* The in-game track was made only from 8-bit sound effects mixed :P ! *
* If you're stuck: the goal is to make the blue player touch the red platform. There is a color-mechanics correlation. *
Comments37
raducumiczzz24 Aug 2015, 13:55
Hey there, really looking forward to play it, I'm running OS/X and it didn't work. i got this error. https://www.dropbox.com/s/v47z1rissdrwhz2/Screenshot%202015-08-24%2016.53.48.png?dl=0
g_o24 Aug 2015, 13:58
@raducumiczzz: THANKS, please sit comfortably as I'm rush-fixing it! =]

Flygamer10124 Aug 2015, 14:07
Nice to see something made in blender. Blender has been used wonderfully to make this. First off some tips:
The camera movement was a little hard.
You should add a "Slow Parent" to the camera object. It makes the camera lag behind so it looks better.
WOrk on animations :D Great little game. Nice music too.
The camera movement was a little hard.
You should add a "Slow Parent" to the camera object. It makes the camera lag behind so it looks better.
WOrk on animations :D Great little game. Nice music too.
g_o24 Aug 2015, 14:24
@Flygamer101: Yup I know about the slow parent but you see, at the time I thought doing it I checked out my other scenes and apperantely everytime I want to copy the camera with the logic with it I need to make a linked copy, copy the linked copy so it's a full copy and only then tweak them (at some scenes I didn't want the camera to follow the player). Similar problems poped up with some objects and so when I redesigned levels it blocked the camera view (I think there are still some small traces of that) so you see.. I forogot about it in the sea of bugs, it was luxury, and unfortunately I had no time for luxury until the very last minute so...
Thanks so much for playing :) !
Thanks so much for playing :) !
FloatingGhost24 Aug 2015, 15:07
The turning is a bit too fast, nice otherwise
g_o24 Aug 2015, 15:11
@FloatingGhost: I agree =]
Thanks for playing :)
Thanks for playing :)

Josho24 Aug 2015, 15:45
I was not able to run the game im on windows 10 if that helps
g_o24 Aug 2015, 16:05
@raducumiczzz: fixed =]

adrenalineChallenger24 Aug 2015, 16:24
A strange game !
g_o24 Aug 2015, 17:06
@adrenalineChallenger: Thanks =]
I get this every compo haha XD
I get this every compo haha XD
cardboard25 Aug 2015, 04:41
I was unable to beat it, as I ended up getting stuck on the level with the house in the sky. I figured I should be jumping on the lasers to get up there, but was unable to successfully do so. The camera felt a bit wonky at times, and I was unable to jump while holding W which made some puzzles tough. Cool idea, and the puzzles were pretty varied which was nice.
g_o25 Aug 2015, 10:16
@cardboard: YOU GOT IT! that's OK this was the final level!
You figured it out! The truth is that you had to get really close to the house and time your jump according to his shooting rate such that you have 3 jumps (since you die in the fourth). The house had inside it a text that said "Thanks for playing" :)
About the camera - I know it's a bit hursh - as said it's due to bugs of the last minute so I hadn't had time to smooth it.
About the controls - I agree they are cluncky a bit. You need to press Space and only then move. Once again had no time due to polish the game in that respect.
You figured it out! The truth is that you had to get really close to the house and time your jump according to his shooting rate such that you have 3 jumps (since you die in the fourth). The house had inside it a text that said "Thanks for playing" :)
About the camera - I know it's a bit hursh - as said it's due to bugs of the last minute so I hadn't had time to smooth it.
About the controls - I agree they are cluncky a bit. You need to press Space and only then move. Once again had no time due to polish the game in that respect.

Mimus25 Aug 2015, 11:16
I do not like I'm sorry ...

tmpxyz25 Aug 2015, 12:26
You made with BGE? wow, that's really an unconventional platform. I gave extra points for that :)
Granat25 Aug 2015, 18:15
It took me a while to figure out what I was supposed to do, but once I got it, it was a pretty fun puzzle game. I've tried using BGE years ago and I feel your pain ;)
Nonetheless, great job and a solid game!
Nonetheless, great job and a solid game!
Infininete25 Aug 2015, 22:41
The music was nice, however the controls really irritated me.

YerghaizVerot25 Aug 2015, 22:52
Nice to see someone else shared a similar vision as me for this LD! Almost everyone else just made a game with their interpretation of a monster main character, and while this has turned up someone very well done clones of previously popular games, I'm very glad that at least a few others decided to take the theme in a literal context.
g_o25 Aug 2015, 22:52
@Infinitete:
I'm sorry about it.. had no time polishing it...
Thanks for playing though!
I'm sorry about it.. had no time polishing it...
Thanks for playing though!
g_o25 Aug 2015, 23:15
@YerghaizVerot: Cheers! I'd like to see your interpertation as well, see u in your entry comments haha :P
g_o25 Aug 2015, 23:19
@YerghaizVerot: OH actually I already did - I indeed liked the abnormalness of your game =]
Though it has no gameplay in the familiar sense it was funny and I thought it's nice and indeed share the same view as mine. I actually searched deliberately the keywords "game monster" and it turns out that you and I are one of the few to think of this rather than the destructive context, human evilness driven side of the theme.
Though it has no gameplay in the familiar sense it was funny and I thought it's nice and indeed share the same view as mine. I actually searched deliberately the keywords "game monster" and it turns out that you and I are one of the few to think of this rather than the destructive context, human evilness driven side of the theme.

derr26 Aug 2015, 12:12
That's a really nice puzzle game once you get over the initial hump of getting into the controls. I love the music. It really makes you feel mocked together with the laughter.
Reccy26 Aug 2015, 15:57
Cool little game, it's a bit confusing on what to do at first. But I think you can make something really good out of this if you keep working on it :)

LeoM27 Aug 2015, 18:41
All my respect for using BGE.
Blender is an awesome tool but the BGE... ^^
Blender is an awesome tool but the BGE... ^^
Biruts30 Aug 2015, 00:56
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
g_o30 Aug 2015, 10:06
@Biruts:
Its a compo entry which means its solo. I hope this isn't something you post for every jam by copy paste.
Its a compo entry which means its solo. I hope this isn't something you post for every jam by copy paste.
celisoft30 Aug 2015, 13:12
I like the intro
I can't play with WASD controllers because of my azerty keyboard so it's hard to avoid beeing touched by the ennemy.
I also made my game with BGE if you want to see it...
I can't play with WASD controllers because of my azerty keyboard so it's hard to avoid beeing touched by the ennemy.
I also made my game with BGE if you want to see it...

careless5 Sep 2015, 16:08
Nice entry, thanks for voting on ours to! Great work.






Are we supposed to be able to get on the big red platform? I didn't seem to be able to jump that high.
I like your use of the theme. Pit the weak monster against the invincible player is really interesting.
I'm not sure what the end goal was, but exploring that theme more, maybe with you being one of many easily disposed monsters, suffering more humiliation at the hands of the player, the player easily respawning while you get a game over screen. Something like that might have added to it a bit more.
Good job!