I took this Ludum Dare mostly as an opportunity to screw around with the new HLAPI Networking system introduced into Unity. So I made this. It's pretty straightforward, though there's no win condition :P. Only glory.
I like to think what I did with the theme was ~somewhat~ clever.
Control with the 2 mouse buttons.
Max game size: 32 players. Unity's new "match-making" system is weird, but simple.
I like your theme interpretation so much I did the same thing. The down side to making a multiplayer game is that it's almost impossible to actually get a game during the rating period. What you have is fun, and on local multiplayer with two people it was decent. I imagine with a full room of 32 it would be a blast, it's a shame I can't try it though.
That was actually pretty fun. Got a friend to download it and we played together. Reminded me of Rocket League. Also, I appreciate the use of the theme.
It was alright. I like that your trying new things because that is what Ludum Dare is for but I wish you would have had a game that had more gameplay aspects.
Interesting controls, and simple enough to understand. I kinda felt like I was flicking the can! Wish there was more to it, but I had fun rocketing around on monster juice!
Having said that: Graphics are nice and the controls are smooth. Was unable to connect to a game, but that could've been my firewall...