In this short adventure you'd better follow your wife's orders while you wait for your guests.
Commands: WASD movement Left Click to interact.
The game is still rough and there might be some minor bugs around. I hope you like my interpretation of the theme, as I've been working alone I'm kinda happy with the current state of the software. The code is pretty ugly tho :P Please comment hard! Tell me what's wrong, what you don't understand and why! Please do it! Harsh feedback is the best feedback to learn when needed!
================================================== NOTE: Linux and OS/X builds are UNTESTED. ==================================================
================================================== EDIT: Bugfix! - The drawer won't disappear anymore when you click it. - Added a crosshair for better aiming. ==================================================
Cool little house, its been said but I think a crosshair wouldhave helped as its hard to tell exactly where your pointing when trying to pick stuff up. Also the end scared me XD The laugh made me jump. Nice entry :D
Hey all, yes I see your point XD A crosshair would help A LOT, me myself have problems aiming too but totally slipped out of my mind. Sorry about that ^^
Cool idea and twist. It could have used a few more steps with increasingly odd requests, but of course I understand the time constraints. Also, good pick with Saint-Saëns for the music.
-> Web link does not work (allows to download the web player but not play it directly... what's the point then) -> I like the idea of tidying open drawers by making them entirely disappear, it sure becomes less messy :> -> Teacups in bedroom aren't considered as mess ? Couldn't pick'em'up -> Does the character have back pain and can't pick up things on the ground ? (that hammer's telling me "pick me up pplllleeeaaaassseeee", but I can't aim it or click it) -> No, since ther people did I'm not gonna mention the lack of crosshai... oh wait. -> Also the mouse is not locked so when playing in windowed mode of with extended display on a 2nd screen it keeps losing focus -> At the moment I saw that floating hammer near the cupboard I knew something was fishy. -> Saw the stickmen-type instructions, did the opposite of what was requested. Best instructions ever! (really I thought that stickman standing up meant "turn this one" not "this one must point up") -> GODDAMIT that ending! ...and I'm supposed to go to sleep now :c I'll keep the lights on, the voice I hear tells me it will be ok anyway.
Great idea and nice 3D graphics + voice acting for a 72h project :)
Don't understand what this had to do with the theme, but it was a nice fun game that reminded me of N64 games. The voice of the woman was very creepy.
I think I found a glitch, when I was in the dining room there was an open drawer with a hammer in it. When I closed it, the draw disappeared and the hammer stayed floating in the air. Weird.
The storyline is a bit short in my opinion. The door in the hallway that looks like a childs drawing I don't get. Why isn't it the same design as the other doors? However the mood is good. It all feels creepy.
Comments23
Really could have used a crosshair and I missed what 'she' said half of the time.
Good work!
-> I like the idea of tidying open drawers by making them entirely disappear, it sure becomes less messy :>
-> Teacups in bedroom aren't considered as mess ? Couldn't pick'em'up
-> Does the character have back pain and can't pick up things on the ground ? (that hammer's telling me "pick me up pplllleeeaaaassseeee", but I can't aim it or click it)
-> No, since ther people did I'm not gonna mention the lack of crosshai... oh wait.
-> Also the mouse is not locked so when playing in windowed mode of with extended display on a 2nd screen it keeps losing focus
-> At the moment I saw that floating hammer near the cupboard I knew something was fishy.
-> Saw the stickmen-type instructions, did the opposite of what was requested. Best instructions ever! (really I thought that stickman standing up meant "turn this one" not "this one must point up")
-> GODDAMIT that ending! ...and I'm supposed to go to sleep now :c I'll keep the lights on, the voice I hear tells me it will be ok anyway.
Great idea and nice 3D graphics + voice acting for a 72h project :)
I think I found a glitch, when I was in the dining room there was an open drawer with a hammer in it. When I closed it, the draw disappeared and the hammer stayed floating in the air. Weird.
Well, I got into the atmosphere of the game but I would really like to get more plot here to get the more solid story.