As a legendary beast, leave the realm of the mortals and take your place among the constellations in the heavens. Ensure your image shines brightly in the night sky!
Controls:
Hold left-click to charge, release to fire. Aim by moving the mouse cursor.
Great mood! Graphics and audio mixed up very well! Mechanics were fun but very brutal. It gets to be unfair, when sometimes half of a star is in circle it accepts it, and other times the whole star is in but it doesn't accept it. Couldn't finish the game due to difficulty... I see your interpretation of the theme, but I found it a bit weak. Anyway great job!
A great contribution. I found myself playing far longer than intended, though I finally got stuck on the level after "Centaur". Deceptively simple, and yet hard to perfect. If you continue to develop this outside of the compo, I would love to see: more levels with overlapping rings, a bit more elasticity on star-on-star collisions (otherwise stars get 'stuck' in a position) and a bit longer music loop. Thanks for the great game!
Kinda fun, but tenuous connection to the theme. Sometimes, I would have a star completely inside a circle, but it wouldn't register. Other times, I would have a star just on the border, and it would register.
I've just had time to track down and fix the star-inside-circle bug -- it should register properly now.
I did try to take the theme in a different direction: you're playing as monsters in broken-up-constellation star form, trying to re-create your image in the night sky.
I love this game. I don't know anything about constellations in our universe. Your game is really pleasant to play (physics and mechanics are perfect) and really interesting so as to discover all stars. The music reminds me the Blade Runner main theme. However, I think respectfully you are far far away from the theme - you are the monster - even if you tell us this non conventional story. A marvellous entry. Thank you - I have my game for the next week-end ++
Comments18
I see your interpretation of the theme, but I found it a bit weak.
Anyway great job!
I've just had time to track down and fix the star-inside-circle bug -- it should register properly now.
I did try to take the theme in a different direction: you're playing as monsters in broken-up-constellation star form, trying to re-create your image in the night sky.