Cruelty

Cruelty

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.41
fun: 2.43
graphics: 2.91
innovation: 2.57
mood: 2.55
overall: 3.04
theme: 2.09
Cruelty is a simple, easy and short RTS that brings a certain ethical aspect of many videogames into spotlight..

The game's tutorial should suffice, but the controls aren't explained anywhere, so here are the controls:

* Move around the map: WASD

* Zoom: Scrollwheel

* Rotate the camera: Q/E

* Reset camera: C

* Select units: Left-click

* Move units: Right-click

NOTE (Audio, important!):

Because I forgot to trigger any sounds in the game while the compo was going, I have decided to opt out of the Audio category, since the original build didn't have any sounds playing.

However, if you'd like, you can now go to the options menu, and set the music/sfx sliders up. That will enable the sounds. That option was added after the compo. All audio resources were created during the compo. (You can check this by looking at the commits in the git repo that's linked as "Source")

Story (spoilers, duh):

The point is that you're an evil overlord that controls every aspect of his/her subjects' lives (ie. where they move and what they gather in this case) and makes them kill other tribes' men. I guess it's a bit of a leap of logic, but eh, I couldn't come up with anything better to fit the theme :D

Some notes, read these if you will :)

About winning the game:

It isn't exactly typed out anywhere but here, but the objective of the game is to kill every living thing that you can't control. The green guys.

About FOV:

I recommend using the default field of view (FOV), 60, or lower, because then you'll get the best visibility and clarity (in my opinion).

About combat:

It's literally just running equipped units into enemies. Like, equip your character (explained in the tutorial), and move the unit at an enemy.

About resources:

To store the resources after they're collected, move the worker that collected the resources into one of the smaller houses.

About the camera:

If you've rotated the camera to a degree that isn't roughly 0/90/180/270, the selection box won't work as expected. Use the "C" key to reset the camera.
Found a bug?
Tell us on Discord