Deftly

Deftly

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.40
coolness: 0.45
fun: 2.76
graphics: 3.64
humor: 2.65
innovation: 2.73
mood: 2.91
overall: 2.74
theme: 2.95
Dialog based Story with some shooting at the end.

If you want to get to the combat you'll need to find the correct conversation path and unlock other conversations in other characters to open up the next levels.

The starting level has 3 characters you can talk to. The rest of it is empty. I had planned interactive objects, but had to scrap that idea because of time which makes the level seem pointlessly huge.

The Last level is endless, with combat.

WASD / Mouse

Space to talk to characters when close enough

R to reload

Mouse wheel to change weapons

Green and red boxes on the last level are ammo/health powerups.

Sorry for the buggy UI and (large) Windows Only build!! Ran out of time making dialog in the last 2 hours and didn't get to strip a bunch of unused models and stuff which bloats the file size. Maybe I can strip it down in a few days.

NOTE: You may have to play in Windowed Mode. User reported Full Screen doesn't show the Dialog boxes for him.

NOTE: Text may flicker or stick on the bottom of the screen.

NOTE: Dialog trigger may not work, restart game if so. Try windowed mode.
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