Demons in Dungeons II

by blay09
Overall★★★★★★★★★★3.13
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★3.53
Graphics★★★★★★★★★★3.27
Coolness★★★★★★★★★★26%
While humanity was doing fun stuff that included laughing and singing and happiness, the evil forces of the abyss have been working their hardest to destroy the world. After their first attempt failed, the humans felt offended by it, and decided to strike back. This time, they have opened up portals to the underworld and are trying to break your heart. Literally.

Place traps and kill everyone. Break crystals and stop them from moving in. Do both at the same time and you'll probably win. Just make sure that your dungeon does not get destroyed. You will notice a pulsating Dungeon Heart which keeps the underworld alive. Take care of it and your master will be very proud of you. That's all.

Controls:
- W, A, S, D : Walk
- Space : Jump
- 1,2,3,4,5 : Hotbar Selection
- Left Mouse : Break Block / Place trap
- Right Mouse : Attack

Credits:
Code, Graphic Edits, Sound Effects: blay09
Music: 8o8inSquares

Other sound effects and graphics from opengameart.org (see Credits.txt for full list).

Comments13

dosmaen
dosmaen25 Aug 2015, 05:47
Interesting idea for a tower defense mixed with a platformer! Love it. And although you didn't make all the content yourself, it certainly fits well and is presented well together.
lanestp26 Aug 2015, 18:41
Fun little game. Blocks are a little buggy. I managed to get myself trapped inside the walls. But it's a cleverly designed little game. Nice work!
KilledByAPixel
KilledByAPixel26 Aug 2015, 18:54
-wall jumping is hard, I had trouble getting past the first area
-can't right click in unity web, eventually figured out that alt is kick
-you don't need to be near blocks to break them
-graphic styles dont mix, some is pixel art, some is like renders
-took me a while to figure out what to do on level 2
-was cool when hoards of enemies started attacking
-enemies had trouble getting to the dungeon heart
-i tried to let enemies kill me but they don't attack
-got really laggy towards the end and almost unplayble, my pc is pretty powerful so not sure whats causing it
-eventually figured out that im supposed to go down and destroy enemy crystals
- I didn't do anything to protect the heart other then place a few traps
- I destroyed the enemy crystals and won, success!
Mister_Melon26 Aug 2015, 19:03
Overall I liked this game, I didn't really find it innovative but that's okay too, the gameplay is fun but a little repetitive, it suits the theme perfectly, I really like the art and audio but I didn't think you did enough to set the mood. Overall good entry, well done.
Team Klappermann26 Aug 2015, 19:06
Great game. I got so overrun with enemies though! xD

Keep up the great work!

Also if you did not make the graphics opt it out in the preferences of your project page!
8o8inSquares27 Aug 2015, 22:35
That is real neat work right there
Patomkin
Patomkin31 Aug 2015, 12:10
Good idea! This could become a really nice game with towers, traps, talents and different abilities! But right now there are some issues, like other comments suggested. So keep working! :)
mantis31 Aug 2015, 12:22
Like the idea, had some problems with falling through floor after building crate on top of myself ;)
wooltech13 Sep 2015, 10:43
Probably just my lack of skills, but I couldn't get wall jumping to work so I was just stuck in the first area!
crucknuk
crucknuk14 Sep 2015, 15:12
You put so much content into it :) how did you manage to stick all of that together in 72hours? :P
well done i liked the mix adventure and tower defense stuff :)
NuDawg14 Sep 2015, 15:47
I got stuck in the walls too. Happened while creating stairs. I think I tried adding a block over the character which probably pushed him into the floor. I would have liked some background music while playing. Otherwise, game was still fun to play.

Other games by @blay09

Found a bug?
Tell us on Discord