Don't get caught!

Don't get caught!

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
coolness: 0.48
fun: 2.84
humor: 2.53
innovation: 2.52
mood: 2.90
overall: 3.04
theme: 3.16
My first LD entry... I'm still kinda noob, but have learned allot the last 72hours. The idea is that because you are a monster you shouldnt be seen by NPC's wandering around and get to the other side of the map to your target..

It's still a bit buggy, but I plan on finishing it after I get some good nights sleep..

Levels are procedurally generated (seeded, so level 1 will always be level 1), which makes it possible to have infinite number of levels (and a chance on bugs and crashes since I only played the first 25levels)

I used the sprites and the audio from the opengameart.com website.

Audio: http://opengameart.org/content/hoverwhip

Tiles: http://opengameart.org/content/the-field-of-the-floating-islands

Comments and feedback is appreciated!
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