Doom, Death & Destruction (Tycoon)

Overall★★★★★★★★★★2.92
Fun★★★★★★★★★★2.28
Innovation★★★★★★★★★★2.79
Theme★★★★★★★★★★3.30
Graphics★★★★★★★★★★3.08
Audio★★★★★★★★★★2.88
Humor★★★★★★★★★★2.73
Mood★★★★★★★★★★2.70
Coolness★★★★★★★★★★48%
Let's start with the idea for our game:

People are living peacefully in a fantasy world because the heroes have successfully conquered the whole continent. You take the role of a villain monster spirit that has to cause doom, destruction and death. Gain power by causing chaos and create more powerful threats to take over the world!

And now what is actually happening:

Villagers walk out of the village to gather resources. You can create Monsters (very agressive Bunnies) and place them on the resource fields to attack villagers trying to gather there. When villagers gather enough food they'll reproduce. More villagers mean more victims! Kill all villagers to finish the game.

CONTROLS
Left Mouse Button -> Select something
Right Mouse Button -> Deselect something
Move Mouse -> move camera

Known Issues

UI does not really work when playing fullscreen on a 16:9 (or similar) screen with a 4:3 (or similar) resolution.

Genres: strategy

Comments10

Shaw
Shaw25 Aug 2015, 10:59
Great music and graphics, wonderful take on the theme and an excellent effort for 3 days.
Thijs Tak25 Aug 2015, 11:01
Fun concept but had some problems selecting the units.
Also, you might want to disable the web context menu when using the right mouse button to deselect. You can change this in the build settings for web.
Zettelkasten25 Aug 2015, 11:34
Best Bunny Destruction Simulator I ever played.
Lianne Booton26 Aug 2015, 10:23
The audio is really top notch and suits the feel of the game. I feel like the UI could be just a bit bigger/clearer for those of us on higher resolutions. The text was unfortunately unreadable for me without squinting. Really quality effort though :)
Aevek
Aevek28 Aug 2015, 07:26
I may have simply been doing everything wrong, but I could not figure out how to spawn units in my few minutes with the game. There was some buy unit text but it does not seem to do anything.
SecondDimension
SecondDimension2 Sep 2015, 20:28
The basic web version just didn't work for me, I couldn't read the text and it was having trouble scrolling with the mouse. The WebGL version for some reason was much better. It's a nice concept, the UI text is a bit unreadable, I had to work out what the buttons were by using them. I can see a lot of potential in the idea, and the zones are an interesting mechanic for a real-time strategy game.
MechanicMoon
MechanicMoon10 Sep 2015, 14:24
Incredible strategy game. I like the map of the town and the gameplay. Nice entry!
AnglerteamGames13 Sep 2015, 04:18
Really excellent production (tiny text aside)! It took me a minute to realize my spawned units were in the bottom corner!
wavertron
wavertron14 Sep 2015, 19:44
Wasnt able to play the Web version :/
Found a bug?
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