Dr. Particulus has been carried away by his crazy experiments and now his laboratory has become a plant for production of monsters. What should he do? Use special mutagens to defeat hordes of monsters creater by his own genius!
The powerups are a lot of fun and I really like the variety, but I don't think it makes sense to use the mouse button to activate them, space or any other key would be more intuitive I think especially since you can't aim. Other than that I really liked the game, nice sprites, ok sounds and a cool idea. Well done! :)
Very clean art! I feel like the monsters take too many hits to kill though. Kind of makes things feel slow. There was also a part of me wishing I could jump off of the monsters' heads, haha! Nice job.
Cool graphics! The random weapon generation was a cool idea, but the game felt a bit slow overall. The main music track set a nice mood, with sound effects to be applied to the powerups it would have been really cool.
I love the art style and all the wacky upgrades. Mouse button for attack seems an odd choice when the mouse is not used for targeting. I remapped the controls to an xbox controller which the game way easier. The platforming felt a bit too floaty. Also the green blobs you can shoot disappear when they go off the top of the screen which was irritating.
Because the power ups are random, and because I was VERY unlucky in my first runs, I ended up being very clueless about what I was supposed to do in this game, pressing every possible button to try to find some attack move XD
After I got the first power up that allowed me to attack, everything became more clear. The game is actually really fun.
Love the graphics in this game, but the randomised weapon spawns are a bit of a turn off for me. The ingame music is okay, but the death jingle is incredibly loud compared to the rest of the game. Pretty solid entry, keep it up!
The art was really cute and I loved how the parts randomised in the environment, it meant with every death I got to experience lots of different modifications. I found the enemy health was quite slow at going down (when I had the gun mod) but I really enjoyed playing it!
Comments24
Nice job!
Maybe the enemies are so hard to kill and make it difficult but is a good challenge, very good job
Mouse button for attack seems an odd choice when the mouse is not used for targeting. I remapped the controls to an xbox controller which the game way easier.
The platforming felt a bit too floaty.
Also the green blobs you can shoot disappear when they go off the top of the screen which was irritating.
After I got the first power up that allowed me to attack, everything became more clear. The game is actually really fun.
The game was pretty fun. I liked the random weapons, but I found myself wishing that spacebar was jump instead of W.
The music was a little bit repetitive, but I think it fit the theme and the overall mood that you were going for.
It is a idea worth looking for, not much headache or anything, its just cool :)
like to play it, well done :)
The double jumping was really hard to pull off though, which made reaching the higher platforms quite difficult.
Creative Sectors: Kardfogú
Ohhh, btw, you asked for a Sir Uthyr and Nemea DLC, I did some Post LD work and here it is:
https://www.dropbox.com/s/53at19om3alcus6/Post%20LD%20%2333%20Sir%20Uthyr%20and%20Nemea.exe?dl=0