Dungeon Decks

by nickw
Overall★★★★★★★★★★3.22
Fun★★★★★★★★★★3.12
Innovation★★★★★★★★★★3.29
Theme★★★★★★★★★★3.71
Graphics★★★★★★★★★★3.00
Coolness★★★★★★★★★★26%
Dungeon Decks is a turn based strategy card game where each unit on the battlefield has its own card and deck!

I seriously ran out of time making this game, partly due to bugs and partly due to not having the usual amount of time to work on it. I really like the idea though.

I didn't have time to balance anything so I hope it's not too hard!

Comments9

mklee
mklee24 Aug 2015, 04:22
Very neat use of reversing the dynamics of a typical turn-based strategy game, one against many. Really cool idea and would love to see this jam game further developed!
aeveis
aeveis24 Aug 2015, 05:22
Pretty good! The ui a bit to get used to, but it made a lot of sense after playing it for a while with the cards. I beat it - The last round was a bit easier because the mass destruction did -3 instead of -1 for whatever reason. Feels like a good prototype to base a tactics-like game off of.
orion_black26 Aug 2015, 01:58
Don't worry, as mentioned, it's more on the easy side of things and, more importantly, could be turned into an interesting game.

A way to turn the camera around would be appreciated(specially with the two monsters thing) and also to skip heroes' actions.
valid4life7 Sep 2015, 21:17
Interesting concept that should be developed further upon!
Jacktheviper7 Sep 2015, 21:18
Isometric turn-based tactics is among my favorites genres and I really liked your twist on it, just some things to be aware of, the drawing cards mechanics introduces a major element of randomness into the game and if the player can't tell exactly which actions he will have available it becomes harder to plan ahead, also it wasn't really necessary to display the enemy cards at all times as it cluttered the interface a little.
Darkflint
Darkflint12 Sep 2015, 23:47
Turn based strategy card, one of my favourite genre! I already love you :D
was a bit confusing to understand in the first round, but after that it was fun. Until round 3, where i got almost no attack-cards...
GertJohnny
GertJohnny13 Sep 2015, 01:22
I like the combination of cards and iso-tactics ! You should keep working on this and turn it into something awesome.

I agree with Jacktheviper about the UI - you should try and hide information the player doesn't need to see all the time.
Kizler
Kizler13 Sep 2015, 02:21
This turned out great. Really keep at it, I want to see where it goes!
yuigoto
yuigoto13 Sep 2015, 02:52
Playing the "boss" of the dungeon/map felt nice, and it's a nice challenge too! It's a nice idea, and it's a shame you couldn't put more time into it.

I like isometric graphics, so it's always a +1 for me, missing some sfx, but overall feels really nice as a prototype!

If further developed, I'm sure it would turn into a really nice tactic game! :D

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