Dungeon Dweller

Dungeon Dweller

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.21
coolness: 0.62
fun: 2.38
graphics: 3.36
humor: 1.84
innovation: 2.68
mood: 2.53
overall: 2.72
theme: 3.13
* I had reports that the OSX version is not working and as of 02/09/15 I have managed to resolve this issue *

Controls:

Movement: Arrow Keys

Generate New Level: R

Quit Game: Esc

So this was my first effort at a real Ludum Dare and it has gone better than expected. I don't feel the game is as good as it could/should have been but the learning experience has been worth it. I will try to keep updating it right until submission hour but I'm running low on free time now.

As it stands now there is no core gameplay mechanic or win/lose functionality. The levels are randomly generated which was something I was still learning coming in to this weekend so I am happy with how that turned out. There is a big lack of music and the sound effects that are in there are horrid (sorry!). I'm a programmer by nature so the artwork leaves a bit to be desired, I can do better but not in a short time frame like Ludum Dare.

I took inspiration from the old Alien Breed games back on the Amiga which can probably been seen in the graphic style.

Tools used:

GameMaker: Studio Pro

Bfxr

Paint.NET
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