Duskwalker

by tayl1r
Overall★★★★★★★★★★3.10
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★3.18
Theme★★★★★★★★★★3.82
Graphics★★★★★★★★★★3.21
Audio★★★★★★★★★★2.19
Mood★★★★★★★★★★3.20
Coolness★★★★★★★★★★55%
You have been cursed! Each night you turn into a monster and are shot on sight by police. The only way to lift the curse is to find the cultists that did this to you hiding in the general population, stalk them through the day and kill them at night.

All files have been uploaded to itch.io including the source. Check the bottom of the page!

Genres: adventure

Comments21

imdigitaljim
imdigitaljim23 Aug 2015, 23:08
I really like how you did some of the effects! The shadow of your guy when its night time is so neat
terop24 Aug 2015, 10:40
nice 3d graphics.
jk5000
jk500024 Aug 2015, 11:43
Fun to play and beautiful, what can you expect more, maybe slightly better sound effects.
DesignerNap
DesignerNap24 Aug 2015, 12:56
Didnt know how to find which ones were cultists... but I like the idea.
Split82
Split8224 Aug 2015, 13:52
Cool! I would like to control camera vertically too, but otherwise nice game.
TLansdale
TLansdale24 Aug 2015, 13:59
I did it, I murdered all the cultists. That'll show 'em.
tayl1r
tayl1rauthor24 Aug 2015, 15:09
Thanks for the feedback, guys!

Ah, sorry DesignerNap. Cultists make the big cross appear on the HUD when they're close. It's a nice nod to its source material, but not helpfully highlighted in game!
K.Chplr24 Aug 2015, 18:47
The game is enjoyable and the city looks good. Though, I have some pretty big slow downs when killing somebody, it's actually freezing for up to a second (playing the web version on firefox for mac).
ajopart
ajopart25 Aug 2015, 18:27
Well executed ! Brilliant idea and nice art !
Reyn25 Aug 2015, 18:56
Loved the art. It immediately made me think of strife (1996).
NightShadow0
NightShadow027 Aug 2015, 21:20
I like the concept, but it becomes a little dull to have to wait until nightfall when you're tailing a cultist, especially because you're unlikely to find multiples during each cycle. Eight is probably a bit too many. Took me a while to figure out how to identify them, too.
Moving around as a monster felt pretty satisfying though, especially that pounce.
Twiebs
Twiebs29 Aug 2015, 17:22
Graphics were really great, nice job. The camera could have been a little better.
chrissou29 Aug 2015, 17:28
Great game, liked the cops and the monster graphics.
The aim is hard to get right, a crosshair or some indicator of where you aim would be useful
LogGiant29 Aug 2015, 17:28
I really enjoyed the monster's pounce and all of the little effects through the game. It seemed like it was pretty easy for me to just run around as a monster and murder all of the cultists in 2-3 nights while dodging the police bullets. It was a fun murder spree though!
MrNyarlathotep
MrNyarlathotep29 Aug 2015, 17:31
Am I wrong, or is there no consequence to just killing anyone? (I lost a few bystanders while hunting).
tayl1r
tayl1rauthor29 Aug 2015, 18:11
Killing bystanders will create more police the next day. The idea was at the end you'd also get a score based on how many innocents died... but I didn't have time for that.
MrNyarlathotep
MrNyarlathotep29 Aug 2015, 22:24
Good to know - from a design perspective, makes a lot of sense to add some form of downside to murdering everyone in sight, even if doing that actually fits the theme better :p
Biruts31 Aug 2015, 15:22
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
crucknuk
crucknuk10 Sep 2015, 13:46
I felt immersed in the world, nice to explore. Didn't know what really to do until the night came but it was nice, well done :)
MechanicMoon
MechanicMoon10 Sep 2015, 14:19
I like this entry a lot. The gameplay is solid, the fx sounds and the 3d graphics are gorgeus. Good job!
handkor13 Sep 2015, 19:15
The police hats were a brilliant idea. Good job with this game.

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