Wow, that was a really interesting take! It was pretty fun trying to frantically keep up with the houses, and realising I'd never be able to while still in the wooden houses stage. The graphics were nice despite their simplicity, really reminded me of old PC games.
Pretty slick game. Felt like Santa Claus after a while trying to visit every house in a single night. Audio was super intrusive, but that's Ludum Dare.
i am sorry about the sound effects. it was realy hard to tell when you had missed or hit the houses so i needed to add some feedback for the player, i would love to add some background music but when i tried to compose some using a couple of the tools in the tool tab it just didnt feel right.
Played on normal, gets super hectic after just a little while :P. Not quite the gameplay I expected, but didn't disappoint either. Really hard to tell which hex I should click with all of the graphics constantly changing. It was easy to differentiate between two different graphics (wooden house with lights on and off), but after some of the houses changed to stone etc. my brain just shorted and I began clicking almost randomly.
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Biruts30 Aug 2015, 00:57
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
I like where this is going. I wish the "night" feedback was a bit more obvious to help with the end game. It's a bit simplistic but it works great, congrats
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Biruts1 Sep 2015, 19:54
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Interesting game. Really simple but it's kind of fun to play whack-a-mole. Years of runescape prepared me for rapid precision clicking but gosh darn that got overwhelming fast. My score on normal was 223.
Comments24
Years of runescape prepared me for rapid precision clicking but gosh darn that got overwhelming fast. My score on normal was 223.