Golem
Golem -- A grumpy rock golem disturbed by the noises from the humans living at the base of its mountain decides to charge down to restore peace & quiet. However, he must get through the ever treacherous and changing mountain landscape without breaking to pieces.
- A simple dodge the obstacles game
[Controls]
<Left Arrow> - Left
<Right Arrow> - Right
<Down Arrow> - Accelerate
<Up Arrow> - Decelerate
<Space> - Continue
<Escape> - Exit
[Features]
+ wall bouncing physics
+ golem breaks to pieces slowly if it hits the wall
+ randomly generated obstacles/terrain
+ two game endings
[Tools]
Graphics Library: pygame 2.7
Language: python 2.7.10
IDE: pycharm
Sound: Audacity
Art: Gimp & Paint
[Sounds]
Boulder Crashing -- Slammed two boxes of ramen noodles together
Boulder Rolling -- Rolled a can of vienna sausages across my table
[Background]
This is the first game that I've written that wasn't a classic board game, but it was a blast creating it. I had several issues that absorbed a good portion of my time so I didn't get to add the polish I would have liked to the audio, visuals and some of the gameplay physics.
- A simple dodge the obstacles game
[Controls]
<Left Arrow> - Left
<Right Arrow> - Right
<Down Arrow> - Accelerate
<Up Arrow> - Decelerate
<Space> - Continue
<Escape> - Exit
[Features]
+ wall bouncing physics
+ golem breaks to pieces slowly if it hits the wall
+ randomly generated obstacles/terrain
+ two game endings
[Tools]
Graphics Library: pygame 2.7
Language: python 2.7.10
IDE: pycharm
Sound: Audacity
Art: Gimp & Paint
[Sounds]
Boulder Crashing -- Slammed two boxes of ramen noodles together
Boulder Rolling -- Rolled a can of vienna sausages across my table
[Background]
This is the first game that I've written that wasn't a classic board game, but it was a blast creating it. I had several issues that absorbed a good portion of my time so I didn't get to add the polish I would have liked to the audio, visuals and some of the gameplay physics.






Comments16
I liked it, maybe a little too short, btw nice idea!
The rock's face made me chuckle though ^_^
But a simple and cool entertaining mechanic for a first entry.
The golem have an awesome face X) aha
I'm not sure the mechanics match the rest of the game - you're meant to be a big tough stone golem, but you break apart instantly as soon as you graze an obstacle. Having said that, I liked the sound effects and went back to listen to them again when I found out what the sources were.
Keep up the good work!