Golem

Golem

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.21
coolness: 0.48
fun: 2.25
graphics: 2.35
humor: 2.39
innovation: 2.48
mood: 2.21
overall: 2.44
theme: 2.46
Golem -- A grumpy rock golem disturbed by the noises from the humans living at the base of its mountain decides to charge down to restore peace & quiet. However, he must get through the ever treacherous and changing mountain landscape without breaking to pieces.

- A simple dodge the obstacles game

[Controls]

<Left Arrow> - Left

<Right Arrow> - Right

<Down Arrow> - Accelerate

<Up Arrow> - Decelerate

<Space> - Continue

<Escape> - Exit

[Features]

+ wall bouncing physics

+ golem breaks to pieces slowly if it hits the wall

+ randomly generated obstacles/terrain

+ two game endings

[Tools]

Graphics Library: pygame 2.7

Language: python 2.7.10

IDE: pycharm

Sound: Audacity

Art: Gimp & Paint

[Sounds]

Boulder Crashing -- Slammed two boxes of ramen noodles together

Boulder Rolling -- Rolled a can of vienna sausages across my table

[Background]

This is the first game that I've written that wasn't a classic board game, but it was a blast creating it. I had several issues that absorbed a good portion of my time so I didn't get to add the polish I would have liked to the audio, visuals and some of the gameplay physics.
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