You. 23 people. 1 werewolf. How many people do you manage to save? Balloon "Zefir" arrives half an hour. But you do not take your bare hands monster. Find a weapon, hunt down and kill monster.
The game had a problem: many people who did not respond to your actions (other than murder). This is fixed. Now you can sow panic and provoke the werewolf! ;)
The graphics are nice, but it lacks animation. The idea was great - it's like a mystery murder party. The mood was also great and I like the steampunk aestetic. The down side is - you missed the theme.
The game would be great if you have a weapon, but I cant figure out how to get one... And it doesn't fit the theme of the 33rd Ludum Dare, as its you are the monster, but all in all it would be a great game, if you could get a weapon
I was waiting for something like "Party hard" as in you would be the werewolf to hunt on 'Zefir', but it's the other way around. Controls are slow, instructions tell nothing about the game. "Left click to shoot", but I have no weapon. How do I get one? I don't know... Otherwise - looking pretty good.
Really really cool concept, well worked out, but the pacing is too low at the start / middle phase. This causes the game to be not that interesting for quite some time.
I figured out who the werewolf was, managed to get him alone in a room, and when I clicked to kill him I accidentally killed myself somehow. Why is that a feature? Or am I misunderstanding what happened?
Other than that, this is pretty cool, I love games about hunting werewolves though, I've even made one, so I'm probably biased to like this.
As it is though, it could use some work. Animations, better controls, maybe another way to identify the werewolf.
The mood of this game was awesome, and the art is great. I think the gameplay would be good if I had a better idea of how to play. Here are a couple issues I had...
It seemed strange that once I fired my gun that I lost it. Also after using my gun, I couldn't find any more (I think the NPC's had grabbed them all by then). So I basically killed one person and then walked around until the Zephyr showed up and I lost. I'm probably missing something about the gameplay, but what that is isn't obvious.
The other issue was that while I was reading the lengthy text about how to play, the game was already running. So by the time I was ready to start, it was half over.
I think this is a great start. Just a little more clarity on how to play and I think this would be awesome. I still enjoyed it though. Nice job.
Very interesting little game! I do have to agree with the others that it doesn't really fit the theme, though I do feel a little monstrous when I shoot someone in the back of the head, then walk into the next room to find that while I was trailing them, the real werewolf was off making kills.
The art is neat and the concept interesting ! The movements feels heavy and there is not enough feedback to the player, once i killed the werewolf without even knowing that i did. An maybe making each people different would help keep track of them.
I was expecting that due to the theme, there is no werewolf, and that I am the monster. After 5 minutes, I found dead body on terrace and only one guy was in the previous room, so insta shot him :P It's weird not to have immediate win state, as game continued and I though it was some bug and that I missed it, and continue to roam the rooms, frustrated that kills are not happening. Steampunk mood is cool, I can imagine this ladies and gentlemen on high-class party, when murders starts to occur. Theme is totally missed, but general idea is great.
Interesting idea will a lot of potential. I would add more events and possible clues to make gameplay more dynamic. Great job! P.S. Насколько я понимаю, Вы говорите по-русски. :)
Looks great! Player controls could be better, maybe aim to shoot via character direction and spacebar? I was so close to shooting the werewolf had it not been for the mouse aim :}
I rescued 16! Would have been nice to have the instructions preface the game, but those are about my only complaints. Very fun hidden roles central mechanic. Was just about hard enough to get a gun, and tricky to kill while nobody else was looking. Well done.
B
Biruts1 Sep 2015, 19:59
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Comments33
I felt the game was very slow-paced and took me a time to understand what exactly I should do.
I don't know if it's on purpose, but when I'm colliding with some funriture, there is a strong drag that slows me down. It's a bit boring.
Very creative concepting for a jam! Gratz!
Controls are slow, instructions tell nothing about the game. "Left click to shoot", but I have no weapon. How do I get one? I don't know...
Otherwise - looking pretty good.
I felt like I'm not the monster in this game.
Great idea! I really loved the graphics!
The game was very slow-paced and took me a time to understand what exactly I should do.
Other than that, this is pretty cool, I love games about hunting werewolves though, I've even made one, so I'm probably biased to like this.
As it is though, it could use some work. Animations, better controls, maybe another way to identify the werewolf.
So I just....wait for people to be killed?
Pros:
Graphics are pretty decent.
The murder mystery thing is kind of refreshing to see.
Cons:
The whole thing is just very unclear.
The game lacks the theme of "You are the Monster"
Overall:
Decent little game, once you figure out what you're doing.
Need to work on the "How to play "
It seemed strange that once I fired my gun that I lost it. Also after using my gun, I couldn't find any more (I think the NPC's had grabbed them all by then). So I basically killed one person and then walked around until the Zephyr showed up and I lost. I'm probably missing something about the gameplay, but what that is isn't obvious.
The other issue was that while I was reading the lengthy text about how to play, the game was already running. So by the time I was ready to start, it was half over.
I think this is a great start. Just a little more clarity on how to play and I think this would be awesome. I still enjoyed it though. Nice job.
After 5 minutes, I found dead body on terrace and only one guy was in the previous room, so insta shot him :P
It's weird not to have immediate win state, as game continued and I though it was some bug and that I missed it, and continue to roam the rooms, frustrated that kills are not happening.
Steampunk mood is cool, I can imagine this ladies and gentlemen on high-class party, when murders starts to occur.
Theme is totally missed, but general idea is great.
P.S. Насколько я понимаю, Вы говорите по-русски. :)