
Ludum Dare #33compo
Jamess Adventure?
10 Min before deadline.... i hope it works :)
No Music sorry..
This is a Sidescroller with some Jump and run, hiding and attacking...
And it got a little story... some what a story... with picture i made :D
Let me know if u find bug or anything else :)
Thank you for playing and Have Fun!!
Please comment ^^
Gameplay ✔
Sound ✔
Music -
Story ✔?
T.A.R.D.I.S. ✔
Upgrade in game:
Max Health - Red Heart
Health regeneration - Green Heart if you are not seen and not in light.
Jump Height - Shoes with arrow up.
Movement Speed -Shoes with arrow to the side.
Damage - Sword.
Programs:
Unity 3D
Photoshop
GoldWave
Bfxr
No Music sorry..
This is a Sidescroller with some Jump and run, hiding and attacking...
And it got a little story... some what a story... with picture i made :D
Let me know if u find bug or anything else :)
Thank you for playing and Have Fun!!
Please comment ^^
Gameplay ✔
Sound ✔
Music -
Story ✔?
T.A.R.D.I.S. ✔
Upgrade in game:
Max Health - Red Heart
Health regeneration - Green Heart if you are not seen and not in light.
Jump Height - Shoes with arrow up.
Movement Speed -Shoes with arrow to the side.
Damage - Sword.
Programs:
Unity 3D
Photoshop
GoldWave
Bfxr
Comments9


whalebot24 Aug 2015, 22:33
Haha this was ridiculous! I love the jumping around, even as janky as it is. Definitely difficult, but I thought the story was hilarious!
raducumiczzz25 Aug 2015, 22:57
love the isometric feels. Good work on how you adapted the theme. Nice work my friend

Vaiaphraim26 Aug 2015, 21:51
The graphics style somewhat.. reminds me of Super Smash Bros.
The game started out really easy, but the difficulty picks up, as there's more light (where you can't destroy the source...)
Well done!
The game started out really easy, but the difficulty picks up, as there's more light (where you can't destroy the source...)
Well done!
Nurbs5 Sep 2015, 03:08
Strange game, professor
It wasn't so bad once I figured out how to navigate with the wall climb. One problem is that powerups reset if you restart the level, so if you die a lot and keep collecting them you can become TOO FAST
It wasn't so bad once I figured out how to navigate with the wall climb. One problem is that powerups reset if you restart the level, so if you die a lot and keep collecting them you can become TOO FAST
OnlySlightly10 Sep 2015, 03:26
This was wonderfully ludicrous. I loved the noises the humans made when being attacked, and laughed out loud when I saw the guy moon walking. You did a really good job of expressing how the monster did not like sunlight.Instead of just telling us he didn't like sunlight you made us feel it too by cranking up the blur. Very clever stuff. Great job!

NSoul10 Sep 2015, 08:16
The moon walking guy was a bug, but it was too hilarious to fix it^^

Patomkin10 Sep 2015, 10:02
That is an awesome entry! Good job! I really liked it :)
Miziziziz10 Sep 2015, 18:07
You know graphics weren't actually as terrible as I thought they were at first. It was kinda funny and worked well with the mood





I like the fact that there's pitch shifting done on some of the hit noises, as well as the animation that changes when you're attached to a wall.
The player feels pretty slow; not sure if that's intentional. Also, I wasn't totally sure why there were two different jump buttons. Some increase in the ambient light might have helped too.