KRAGZHOR

KRAGZHOR

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.70
coolness: 1.00
fun: 3.37
graphics: 3.28
humor: 2.55
innovation: 2.67
mood: 3.17
overall: 3.37
theme: 4.00
Gameplay Trailer: https://www.youtube.com/watch?v=KteGX3ge0TI&ab_channel=UrbanHelsing321

EDIT:

To those that cant experience the sounds/music. This could be a problem with OpenAL, try updating OpenAL on your computer:

https://www.openal.org/downloads/oalinst.zip

Otherwise make a shortcut to the .exe, right click on the shortcut and go to properties, in Target add [ debug] without brackets to get a debug console. If there is any error messages please post them.

Description:

KRAGZHOR is a 2D-overhead-view hack-and-slash game where you control the monster KRAGZHOR (only capital letters).

Your mission is to attack the puny human village, destroy the buildings, and feast upon the village people.

It will not be easy, the humans have rounded up their troops and will stop at nothing to end your existence.

The enemy will come in three types:

- The Villager, will run away from you as soon as he sees you, makes for good throwing or eating.

- The Bowman, fires his rapidly firing crossbow against you, be sure to take them out quick before sustaining heavy damage.

- The Knight, charges at you with his heavy sword, make use of your throwing ability against him.

KRAGZHOR has the ability to pick up rocks or enemies off the ground. He can then throw them and take out several enemies at once.

Enemies can also be eaten when they are picked up, this will regain a small portion of your health.

To beat the game you must kill all enemies and destroy all building. Good luck!

CONTROLS:

KEYBOARD:

Move - Arrows

Attack - B

Grab/Throw - V

Eat - C

GAMEPAD:

Move - L-Stick

Attack - A

Grab/Throw - X

Eat - Y

CREDITS:

Graphics: Emil Hallin

Programming: Erik Hallin

Sound Fx and Music: Fredrik Hallin
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