I feel as though I mismanaged my time this Ludum Dare, working on controls and textures for too long - there's many missing pieces and the 'combat' doesn't feel rewarding. Feel free to leave suggestions, thanks for playing!
Wow! That was great. The movement of the worm felt very fluid and felt like a worm should. The more I played the more I was impressed. The subtle camera pans and zooms made it feel ever better. And nice touch with the minimap. All around great game!
Sorry, I couldn't get it to run on Mac OS X. I have been able to play other Java games on Mac, but couldn't get this one to run. I'll have try it on Windows later.
Overall I liked this game, I thought it had a very unique and innovative concept and overall was quite fun but I found the short gameplay a bit repetitive (if it was mine hit the guy on the way up dodge mines on the way down, if it is a guy with a rocket launcher just pop up and down as quick as you can, this could be fixed by the addition of varied enemies but you obviously wouldn't have time in 2 days), it suited the theme in a unique and very interesting way and was perfect for it. I loved the cute art style and the audio was quite nice as well. The audio and art style were perfect for the mood and vibe I was getting from the game and overall I enjoyed the experience, good job.
Awesome game! I really like the menu animation. I just wanted to point out that at one point the worm split into two, so I was essentially controlling two characters. Also, once I finished the screen started vibrating and nothing else happened.
I think you did fine managing your time, the controls are what make this game great! Really impressed with the different movement schemes between dirt and empty space. I would love to see more of this, jumping through vertical shafts to get flying enemies seems like it would be fun. Some crunching for digging through dirt and sounds for popping through the dirt into empty space would really add a lot to the feel of the game. Great job though, my favorite entry so far!
This game is so good! It took me a second to understand what was going on, but once I got the hang of it it was great! It is just like being one of those Eaters from Terraria! Really solid work on the momentum aspect. Your score is very fun and upbeat, and loops very well :D
Pretty cool game, this game really reminded of the movie Tremors. The only complaint I really had was that there was no win condition. After eating all of the humans there was nothing else to do. Still though it was a really good game. :)
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I think the mine laying enemy is a little detrimental to the game. Its impossible to eat them without taking damage.
Anyway, good game, I enjoyed playing it.
I just wanted to point out that at one point the worm split into two, so I was essentially controlling two characters. Also, once I finished the screen started vibrating and nothing else happened.
Those rocket guys are jerks though!