
Melda: The misunderstood
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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For this entry I used LWJGL 3.0 and InkScape.
I really had trouble trying to think of a good idea for this theme, and even up to the end I'm not really happy with my choice.
I decided to try and make a classic zelda-esque gameplay game (not in scope only in mechanics!) where you would be the monster instead of the hero while trying to defend your home. I wanted to try and convey the idea that the world viewed you as a monster although you begin the game innocent of crime - but I never really got around to fleshing out any narrative.
I managed to finish a full gameplay loop (start-play-die-repeat), albeit without any sounds.
Have fun!
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Instructions
WASD / Arrows to move
Left Mouse button to shoot
I really had trouble trying to think of a good idea for this theme, and even up to the end I'm not really happy with my choice.
I decided to try and make a classic zelda-esque gameplay game (not in scope only in mechanics!) where you would be the monster instead of the hero while trying to defend your home. I wanted to try and convey the idea that the world viewed you as a monster although you begin the game innocent of crime - but I never really got around to fleshing out any narrative.
I managed to finish a full gameplay loop (start-play-die-repeat), albeit without any sounds.
Have fun!
========================
Instructions
WASD / Arrows to move
Left Mouse button to shoot