really really cute! I love that you have the option to use your powers for good or evil, and that the landscape actually changes significantly based on how you behave. I think it was a little unclear at first *how* I could help the villagers, but once I figured it out I had a great time watching them build up their little settlement. (I also think it's really adorable how the worm bounces off of objects when it's underground.)
Nice graphics and mechanics, killed a bunch of people, cutted a bunch of trees, built a bunch of houses (and something like a Memorial), broke a bunch of stones and no one never saw the big worm again... don't know my high score thou.
I love this game! Concept and execution are both fantastic, graphics fit perfectly and are a love sleek style. I adore this game, you have done a marvellous job. Well done.
Loved the graphics. Not really sure what was going on. Just waited for villagers to appear then jumped out and ate them (if that's not what I'm supposed to be doing, some more explanation would be nice). Audio didn't really suit (but as someone who uses sfxr for my LD games, I'm not necessarily one to talk on that subject).
This was the first game I played this LD, but since we hadn't submitted when I played I couldn't rate. But anyway, real nice interpretation of the theme! I loved the fact you could help or hinder the villagers. The controls were tight, and the camera worked perfectly. I just wish there was more to do, but I guess you know that already!
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I think it was a little unclear at first *how* I could help the villagers, but once I figured it out I had a great time watching them build up their little settlement.
(I also think it's really adorable how the worm bounces off of objects when it's underground.)
But anyway, real nice interpretation of the theme! I loved the fact you could help or hinder the villagers. The controls were tight, and the camera worked perfectly. I just wish there was more to do, but I guess you know that already!