Monster Chips
We monster adventure in the store, but we need to be afraid of the guards.We need to eat garbage which is thrown out by security guards to reach the second form of our monster. In the second form, we need to frighten security guards. The purpose of game to frighten as much as possible security guards. w,a,s,d - movement, the secret key "T", scroll mouse is zoom.
Creators:
Karabkou Dzianis
Arseni Halvinski
Roman Multan
Matusevich Maxim
Sergey Sinyavsky
"Antanariva" Anna Kuntsevich
George "THE_GEORGEOUS" Shevchenko
Derugin Sergey (aka derugin.s)
Creators:
Karabkou Dzianis
Arseni Halvinski
Roman Multan
Matusevich Maxim
Sergey Sinyavsky
"Antanariva" Anna Kuntsevich
George "THE_GEORGEOUS" Shevchenko
Derugin Sergey (aka derugin.s)





Comments111
I wasn't too sure what to do, besides using the T button to change and pick up things to increase my rage. I did lose the game once after being spotted by the guards, but I'm not sure what's the objective, if there is one.
As other people have mentioned, the camera has pretty big issues. Fixing it somewhere above the level and disabling the physics interactions for it would have made the experience much smoother.
Very cute, too bad I fall of the map chasing some garbage floating in the void :(
Nice mood you have created here :)
Probably some sounds for the transformation along with the smoke would have been great.
Cheers,
Morco (Los Pixelados team)
P.S.
why did you remove the mood category ?
L loved the graphics. I was a bit confused about the gameplay, but I managed to scare some guards, which was nice.
I would prefer eating the security guards than just scaring them once you got bigger. Why do you made your monster have the ability to eat but not eat the security guard after, right?
Windows version don't have escape menu
Too bad there's no music. It would've made it better.
The camera gets stuck too often, and that f-ing scream is too loud! It's unique and fun though.
I like the music and the lighting + visuals look great.
I would like to zoom/unzoom with the camera, and to look a little further as well. But third person cameras are difficult to implement. Maybe the game would be great as well with a first person camera?
Otherwise the art and music are good!
Overall I think there's something. A little more work and polish could make a nice game. Great job!
I also disliked getting sent to an ad site through the web link.
Nice graphic btw and idea, but a little too slow and boring..
https://sketchfab.com/models/0768ce31cf3e45fbb4d605f1220b9ebc
And thank you all for the appreciation!
We sure have some bugs but we hope to fix it over time. Unfortunately we were limited it time to make all the ideas work, sorry. Consider it as an alpha version for a bigger project)))
10/WHAT!?! would go deaf again.
Game does look nice (only a tad to dark), but camera is hard to control. I screamed a lot after transformation, but at one place i had 10-20 guards at once, who didnt leave their place? Screeming doesnt help either.
Tough the camera was a little to high and I didn't see the need to collect the trash as I could transform straight away.
-> rate 0
The graphics and the mood are very well done! i and loved the second monster form and his walking cycle!
Gj :)
The camera was a bit off and also i felt that the monster was really rigid sometime. Anyway well done! :)