Monster Cookie Factory

Coolness★★★★★★★★★★14%
My first LD entry! Only worked for four hours on this as I stupidly missed the announcement. Only thing it's missing are those lovely sound clips from the show.

screenshot

Comments15

Tigris24 Aug 2015, 16:17
404 still.
ceosol24 Aug 2015, 18:44
Ditto, same with the source code.
buggy213author24 Aug 2015, 22:55
sorry, i forgot to verify my email address. Both links should work now(hopefully)
tanjent
tanjent25 Aug 2015, 21:27
Sorry mate, still 404!
UncleChris
UncleChris26 Aug 2015, 00:40
Came back to check, and still 404. :( Looks like a cute game - love me the cookie monster.
buggy213author26 Aug 2015, 03:53
Huh, that's really weird. It doesn't show 404 for any of my computers
ehtd
ehtd28 Aug 2015, 03:17
the controls are incredibly difficult
buggy213author29 Aug 2015, 01:51
This is bizarre. Some people are getting the game while others aren't. I'll probably have to use a different platform next time around
ceosol29 Aug 2015, 15:23
I remember something about unity player not working on some browsers. I just got it to work. I agree that the controls are very difficult. The squiggly lines only randomly work on the turnips. It is an ok attempt for the time you put in, but it might have been better to use Sunday night and time on Monday to enter the jam.
buggy213author29 Aug 2015, 17:56
Hm. Advice Noted
hgcummings31 Aug 2015, 20:45
This could be a lot of fun with some more polish. Very challenging to focus on all four conveyer belts at the same time. I seemed to lose even when I successfully removed any 'contaminants' though and directed the monsters to eat delicious cookies. Some visual feedback for the 'eat' controls would have helped a bit I think, and maybe a slower ramp-up in difficulty.
buggy213author1 Sep 2015, 23:37
thank you for the feedback cummings!
MrTwister
MrTwister14 Sep 2015, 20:49
Interesting entry! This is the first game of this kind I've found so far.

It's a bit too unforgiving though! Even from the start is incredibly hard, and sitting through the instructions over and over again made me quit after a few tries.

I have some suggestions that may (or may not) help you improve the game:

If you are going to have buttons in your instructions, they should "keep" their position between pages, so "Next/Skip" is always at the same position in every page. Same with "Prev/Cancel". Helps with usability and makes the UI consistent.

There should be a button to skip the instructions entirely. Alternatively, they shouldn't appear at all after you've gone through them once. You can still have them in a pause screen if anyone actually missed them by mistake.

Having "lives" would also make the game a bit more fair and enjoyable (so when you eat something you shouldn't have eaten, you lose a life instead of going straight to gameover). This would allow you to add "lives" in the conveyor belts to create some moments of relief that will contrast very well with the moments of tension as the game becomes faster/harder.

For a first LD entry however this is really good. Good job man!
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