
Monster Happiness Leech Defense
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
ALERT! jar file doesn't work, don't know why, I am trying to fix it
as quickly as possible. Open for tips
It's a basic tower defense where you make fingers come out of the ground and leech happiness off of wandering faces.
I wanted to create a maze and you were supposed to create your monster troop to get through.
However I just managed to pull off a simple tower defense game.
// TODO
/*
Restart button
different level designs
"Teams" of Happiness Faces
more Projectiles
WIN / LOSE alert
"next wave" button
tower leveling
not placing towers over another
with rescaling window not rebuilding the maze
use transparency on graphics
code more efficiently (if you are tired you should sleep i guess)
save / load options
*/
only 2 years of programming experience
first 36 hours: tried JAVA lwjgl and failed miserably
second 36 hours: JAVA Swing and Graphics2D
(only made use of Graphics)
Paint.net and Gimp
as quickly as possible. Open for tips
It's a basic tower defense where you make fingers come out of the ground and leech happiness off of wandering faces.
I wanted to create a maze and you were supposed to create your monster troop to get through.
However I just managed to pull off a simple tower defense game.
// TODO
/*
Restart button
different level designs
"Teams" of Happiness Faces
more Projectiles
WIN / LOSE alert
"next wave" button
tower leveling
not placing towers over another
with rescaling window not rebuilding the maze
use transparency on graphics
code more efficiently (if you are tired you should sleep i guess)
save / load options
*/
only 2 years of programming experience
first 36 hours: tried JAVA lwjgl and failed miserably
second 36 hours: JAVA Swing and Graphics2D
(only made use of Graphics)
Paint.net and Gimp