
Monster Sad!
Controls:
Arrow keys to move and destroy
Goal: Kill the human King, without dying or becoming too depressed
Help:
Yellow bar indicates your happiness, if this reaches zero it's game over
Red bar indicates health, if this reaches zero it's game over
Use the bed in your cave to recover lost health, beware though as your cave doubles the rate at which you lose happiness
Buildings/Statues are worth the most happiness, and there is no maximum happiness so collect a bunch and then head back to your cave to heal.
This is my Ludum Dare Jam entry for Ludum Dare 33. It was my first Ludum Dare but I think the game turned out well. You take the role of a poor troll who is feeling rather depressed. His cave just isn't bringing the smile to his face that it used to. And to add insult to injury those pesky humans from the nearby village keep yelling at him and sending adventurers to kill him. This all proves too much for troll one day when he decides that the only thing left to do is the thing he loves most, destruction and killing. Destroying things seems to be the only thing that can bring a smile back to this old troll's face. Rampage and pillage until you feel like your life has meaning again! And take that shiny crown off that awful human king's head.
Known Bugs:
1. Villagers and knights sometimes gain the ability to phase through walls! Amazing isn't it!
2. Destruction from previous playthroughs stays which could be construed as a feature (Continuity!) but is more of a hassle as it makes subsequent playthroughs more difficult. Just refresh the page/ restart the app to get a fresh map.
Arrow keys to move and destroy
Goal: Kill the human King, without dying or becoming too depressed
Help:
Yellow bar indicates your happiness, if this reaches zero it's game over
Red bar indicates health, if this reaches zero it's game over
Use the bed in your cave to recover lost health, beware though as your cave doubles the rate at which you lose happiness
Buildings/Statues are worth the most happiness, and there is no maximum happiness so collect a bunch and then head back to your cave to heal.
This is my Ludum Dare Jam entry for Ludum Dare 33. It was my first Ludum Dare but I think the game turned out well. You take the role of a poor troll who is feeling rather depressed. His cave just isn't bringing the smile to his face that it used to. And to add insult to injury those pesky humans from the nearby village keep yelling at him and sending adventurers to kill him. This all proves too much for troll one day when he decides that the only thing left to do is the thing he loves most, destruction and killing. Destroying things seems to be the only thing that can bring a smile back to this old troll's face. Rampage and pillage until you feel like your life has meaning again! And take that shiny crown off that awful human king's head.
Known Bugs:
1. Villagers and knights sometimes gain the ability to phase through walls! Amazing isn't it!
2. Destruction from previous playthroughs stays which could be construed as a feature (Continuity!) but is more of a hassle as it makes subsequent playthroughs more difficult. Just refresh the page/ restart the app to get a fresh map.
Comments20


Vaida24 Aug 2015, 22:11
First time playing a pico-8 game, and I'm impressed! The sound effects and graphics are very cute. The game is simplistic but is still fun to play. There is a "end goal" for those who really need it, but it's a bit too easy to get to. Otherwise, great job! :)
liquidmedia24 Aug 2015, 22:21
Nice, small 2d game, runs fast but changing screens its hard to know what is right next to you.
JustinJ24 Aug 2015, 22:23
Really fun :D cool twist on resource management. I think it would have been a bit more interesting with a happiness cap and a longer castle, so I'd have to budget the destroyable stuff cleverly to make it through. Really cool idea though, and it's super fun as it is.
I'd love to see you take it further.
I'd love to see you take it further.
mantis24 Aug 2015, 22:30
Really nice idea :D

Gamepopper24 Aug 2015, 22:30
That was pretty good, graphics were decent and the text was fun to read. A bit too easy to make the monster happy while a bit hard to keep him alive from the knights.
Lonely Vertex24 Aug 2015, 22:32
Nice game. One villager ran away from me out of the map so I could'n eat him :)
Azlen24 Aug 2015, 22:55
Neat! I died on my happy rampage because I forgot to go back to heal.
Time to try again.
Time to try again.
mrcdk25 Aug 2015, 02:54
I destroyed stuff 10/10
Nice and fun game!
Nice and fun game!

nicksantan25 Aug 2015, 06:51
Very nice look and feel! I loved the exploration aspect while it lasted!

piopio25 Aug 2015, 18:50
First I was a bit confused, but once I discovered how to proceed it was fun to see how the villagers flee and explode. Knights are hard.

peterkirk26 Aug 2015, 23:14
I was fun watching the villagers run away from me as I destroyed their stuff. Also I really like the sounds and music in this.
brombatti27 Aug 2015, 01:30
A little difficult at first, but very nice and fun little game. Loved the audio and graphics and the retro mood.
collaboration27 Aug 2015, 11:15
Wow, that's really cool, didn't expected to see game like from ZX era, it's really awesome! 5/5 for me.
Nikteddy9228 Aug 2015, 00:54
Hey great entry!
I like the graphic, so old, minimal and retro!
The gameplay and the core idea are nice!
Well done!
I like the graphic, so old, minimal and retro!
The gameplay and the core idea are nice!
Well done!
Dianouille28 Aug 2015, 14:01
I didn't pass through the knights, they are too strong x). Still, it was fun and well done :)

jhrrsn28 Aug 2015, 14:16
A really interesting idea - managing your raging happiness alongside your health! Adds a nice risk/reward aspect to your typical 'raging ogre' simulator.
Jani Nykänen28 Aug 2015, 16:28
I have always wanted to be a troll and destroy everything.

mubox28 Aug 2015, 21:11
Nice. Was that human from the "northeast" running to the hills? (:

Romaing31 Aug 2015, 13:35
Nice little game, the audio and graphics are minimal, but it does the job!
I enjoyed it!
I enjoyed it!
Long live the king... *nom* *nom*