Monstrosity

Overall★★★★★★★★★★2.10
Fun★★★★★★★★★★2.07
Innovation★★★★★★★★★★2.60
Theme★★★★★★★★★★2.13
Graphics★★★★★★★★★★1.94
Audio★★★★★★★★★★3.03
Humor★★★★★★★★★★2.11
Mood★★★★★★★★★★2.14
Coolness★★★★★★★★★★60%
Hey. Second game. Though not finished fully , but main target reached - analyzed audio data and according to it placed bombs where its necessary.

Target: collect as many scores as you can. Also post scores in comments bellow, thanks.

Audio is from https://www.youtube.com/watch?v=1hLll5D9NYY , so a big thanks and go to check him.

ARE YOU A MONSTER ENOUGH TO DESTROY THE WORLD ?

timelapse: https://www.youtube.com/watch?v=cCDVvyscLUU

Comments15

filiph
filiph25 Aug 2015, 08:50
I expected the bombs to be at the drops (or at least beats) of the track, but it seemed quite random. Maybe I'm missing something. Audio 5/5 :)
Galvesmash25 Aug 2015, 14:30
Killed 34466720 humanoids, want to kill more... in the game! :D
peterkirk
peterkirk27 Aug 2015, 07:54
I was hoping the game would sync up more with the music. Like dropping the bombs to the beat or the background changing to match it.
Feetsalot27 Aug 2015, 18:55
How is this game analazying the music (i.e. where and when does it know to place bombs?) I got a little confused. Great music to go with the mood though. Probably should be a consequence to clicking too early or late
FerraWare27 Aug 2015, 18:58
Nice game! Keep at it!
xvw
xvw27 Aug 2015, 19:00
Is there a sync with the music? I didn't noticed with which parameter, but I like the try!
Croze
Croze27 Aug 2015, 19:00
The game wouldn't load for me, just a blank white screen :(
farnsworth227 Aug 2015, 19:01
The music is well done, but the positioning of the bombs seems strange. A lot of the time it doesn't match up with anything noticeable in the music, and just leaves me clicking randomly. A more accurate 'drop here' marker would be useful as well. The game mechanics don't seem very strongly linked to the theme of being a monster.
stupidmindlessf
stupidmindlessf27 Aug 2015, 19:01
couldn't find the connection between the placement of the bombs and the music. and regarding gameplay - is there any reason not to just clock all the time?
Lonely Vertex27 Aug 2015, 19:15
The background was very uncomfortable for my eyes, especially the top black part.
crucknuk
crucknuk13 Sep 2015, 10:46
The background is a bit off maybe, the music didn't fit, but it was nice. I didn't get the gameplay very much but you made an entry so yeah i will leave you a comment :)
Maybe you should have expanded the idea a bit more.
Keep up!
Literal Games14 Sep 2015, 11:32
The placement of the bombs almost fit the music, but not quite. Great idea for a rhythm game though.
Pantoufle14 Sep 2015, 14:36
Didn't feel like the bombs sync with the music. Also why could I click at anytime (even without bombs) and get away with it (no malus) ?
The music was great and the game works well. I enjoyed it!
Great job!
celsyum2author15 Sep 2015, 08:21
thanks for feedback.
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