Possession

Overall★★★★★★★★★★3.29
Fun★★★★★★★★★★3.19
Innovation★★★★★★★★★★3.43
Theme★★★★★★★★★★3.81
Graphics★★★★★★★★★★3.38
Mood★★★★★★★★★★3.58
Coolness★★★★★★★★★★36%
It is a golden age of magic.
The wizards at the Academy have uncovered the secret of demonic summoning.
They plan to harness the power of the demons to fulfill their evil plans.

... that's where YOU come in.

Possession is a fully HTML5 game made with Phaser.io. No download!

Comments13

Mazu25 Aug 2015, 02:40
Digging it! Definitely feels like an awesome Metroid/Castlevania game. The possession mechanic is very fun.
scumbly25 Aug 2015, 03:39
Nice entry! Art is great and the game mechanic works well.
NIGIC25 Aug 2015, 04:08
That was pretty impressive. Good job guys.

Had some issues with the mole getting stuck in walls, but otherwise the gameplay felt nice.

Visuals are great. Music gives a strong atmosphere.
Grhyll
Grhyll25 Aug 2015, 12:32
The mechanic is great, the graphics are pretty good too.
However I couldn't pass lvl 2, I guess I have to fill the cages? I managed to fill all of them except two, one in which I couldn't go, and the second one where the bat wouldn't stay. I tried quite hard, and finally gave up...
ComicSans
ComicSansauthor26 Aug 2015, 02:42
+Grhyll, the cages are just decoration, although I wish we would have thought of that! Would have made a nice easter egg. The exit from level 2 is at the top left.
Jani Nykänen26 Aug 2015, 14:21
The game feels a bit unpolished, but it doesn't matter: the game has a good amount of content (considering that it was made within three days) and personal art style.
jordinuco26 Aug 2015, 17:45
I like my monster a lot! ;D Great concept and great mechanics, thanks for the experience
Larzan
Larzan1 Sep 2015, 08:23
Great gfx, a bit lengthy the intro, would be nice to be able to skip to the next line.
Great atmosphere!
ManuSaiz
ManuSaiz5 Sep 2015, 11:30
I loved the succubus and the music! *O*
Mechanics work really great as well, really good work!
thebrickanator
thebrickanator14 Sep 2015, 21:47
Nice game! I liked learning the mechanics of the creatures and trying to use them to pass the level.

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