
RAWR
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
All hail the dread lord Kul'Chkk, risen from his aeons-deep slumber!
Destroy! Consume! For your time in this realm is brief!
------------------------------
My first LD, this observes all of the rules for 'hard mode' except I didn't meet the deadline... so no sound whatsoever *sadface*.
Tools used:
Unity 5 free - https://unity3d.com/
Blender - https://www.blender.org/
Photoshop Elements - http://www.adobe.com/products/photoshop-elements.html
Substance Painter Indie - https://www.allegorithmic.com/products/substance-painter
Fonts used under the OFL licence:
Amburegal - http://openfontlibrary.org/en/font/amburegul
ASAP - http://openfontlibrary.org/en/font/asap
in the spirit of GameJamming, I'll be throwing all assets created for this Jam up onto Open Game Art.
------------------------------
Problems:
I had many, and fixing them was a huge time sink.
The Laser effect is super-temperamental in webplayer builds, which is a shame because its the most fun thing to do. YMMV, but Firefox is least temperamental.
EDIT 1:
I've now thrown all the assets I made for this up on Open Game Art:
http://opengameart.org/content/ld33-assets
EDIT 2:
I've linked my mini post mortem as it may be of interest :)
Destroy! Consume! For your time in this realm is brief!
------------------------------
My first LD, this observes all of the rules for 'hard mode' except I didn't meet the deadline... so no sound whatsoever *sadface*.
Tools used:
Unity 5 free - https://unity3d.com/
Blender - https://www.blender.org/
Photoshop Elements - http://www.adobe.com/products/photoshop-elements.html
Substance Painter Indie - https://www.allegorithmic.com/products/substance-painter
Fonts used under the OFL licence:
Amburegal - http://openfontlibrary.org/en/font/amburegul
ASAP - http://openfontlibrary.org/en/font/asap
in the spirit of GameJamming, I'll be throwing all assets created for this Jam up onto Open Game Art.
------------------------------
Problems:
I had many, and fixing them was a huge time sink.
The Laser effect is super-temperamental in webplayer builds, which is a shame because its the most fun thing to do. YMMV, but Firefox is least temperamental.
EDIT 1:
I've now thrown all the assets I made for this up on Open Game Art:
http://opengameart.org/content/ld33-assets
EDIT 2:
I've linked my mini post mortem as it may be of interest :)