RAWR
All hail the dread lord Kul'Chkk, risen from his aeons-deep slumber!
Destroy! Consume! For your time in this realm is brief!
------------------------------
My first LD, this observes all of the rules for 'hard mode' except I didn't meet the deadline... so no sound whatsoever *sadface*.
Tools used:
Unity 5 free - https://unity3d.com/
Blender - https://www.blender.org/
Photoshop Elements - http://www.adobe.com/products/photoshop-elements.html
Substance Painter Indie - https://www.allegorithmic.com/products/substance-painter
Fonts used under the OFL licence:
Amburegal - http://openfontlibrary.org/en/font/amburegul
ASAP - http://openfontlibrary.org/en/font/asap
in the spirit of GameJamming, I'll be throwing all assets created for this Jam up onto Open Game Art.
------------------------------
Problems:
I had many, and fixing them was a huge time sink.
The Laser effect is super-temperamental in webplayer builds, which is a shame because its the most fun thing to do. YMMV, but Firefox is least temperamental.
EDIT 1:
I've now thrown all the assets I made for this up on Open Game Art:
http://opengameart.org/content/ld33-assets
EDIT 2:
I've linked my mini post mortem as it may be of interest :)
Destroy! Consume! For your time in this realm is brief!
------------------------------
My first LD, this observes all of the rules for 'hard mode' except I didn't meet the deadline... so no sound whatsoever *sadface*.
Tools used:
Unity 5 free - https://unity3d.com/
Blender - https://www.blender.org/
Photoshop Elements - http://www.adobe.com/products/photoshop-elements.html
Substance Painter Indie - https://www.allegorithmic.com/products/substance-painter
Fonts used under the OFL licence:
Amburegal - http://openfontlibrary.org/en/font/amburegul
ASAP - http://openfontlibrary.org/en/font/asap
in the spirit of GameJamming, I'll be throwing all assets created for this Jam up onto Open Game Art.
------------------------------
Problems:
I had many, and fixing them was a huge time sink.
The Laser effect is super-temperamental in webplayer builds, which is a shame because its the most fun thing to do. YMMV, but Firefox is least temperamental.
EDIT 1:
I've now thrown all the assets I made for this up on Open Game Art:
http://opengameart.org/content/ld33-assets
EDIT 2:
I've linked my mini post mortem as it may be of interest :)





Comments17
I can see why Kul'Chkk's time in this realm is so brief, since he moves so slow. A faster movespeed and building destruction speed could be entertaining, though I don't know how performance would be affected.
Great game, too bad you did not make it.
Looks very solid what you did there, I really liked the laser effect!
Maybe you can add some sound to finish it up?
Keep up the good work!