Staying Alive

by hectigo
Overall★★★★★★★★★★3.14
Fun★★★★★★★★★★2.45
Innovation★★★★★★★★★★4.10
Theme★★★★★★★★★★2.29
Graphics★★★★★★★★★★4.29
Audio★★★★★★★★★★3.05
Humor★★★★★★★★★★2.56
Mood★★★★★★★★★★3.58
Coolness★★★★★★★★★★35%
An organs-in-a-jar sandbox with accurate-looking physiological properties. Pump blood to the lungs! Or not! Drag veins around and see them wiggle!

Almost as disgusting as playing with the real thing.

Technology: JavaScript and WebGL. Spring-based soft body physics with an RK4 integrator. In fact, we developed such fancy tech that there was very little time left for implementing gameplay!

screenshot

Comments15

EncryptedCow
EncryptedCow25 Aug 2015, 19:58
looks great,. just don't get how it fits the theme
wg_phancock25 Aug 2015, 20:21
Enjoyed the graphics and the general concept. Needs more player feedback, moving the veins around wasn't as sadistically fun as it should have been.
lukepilgrim
lukepilgrim26 Aug 2015, 12:57
great graphics, but i din't get it xD
lukepilgrim
lukepilgrim26 Aug 2015, 12:57
great graphics, but i didn't get it xD
ponk
ponk26 Aug 2015, 20:13
Wow! I love it so much!
It has everything I like : beautiful drawings, innovative mechanics, sciences and its opensource WebGL
5*
Daniel X. Moore27 Aug 2015, 03:48
I want blood to blast out when detaching the veins!!1 :P
thristhart
thristhart27 Aug 2015, 23:59
I love the technology on display here! Everything feels nice. I agree with the other commentators that it would have been cool to have more feedback (blood, screams? flatlining, what have you) but I understand the tech taking a while. Super cool!
AzureKnight80830 Aug 2015, 04:11
Nice overall theme, but it's a little hard to learn and play.
Clément Duquesne
Clément Duquesne1 Sep 2015, 11:23
Awesome concept, physics and graphics ! I have trouble understanding the consequences of my actions though :(
bigbuggames
bigbuggames1 Sep 2015, 12:08
Nice style, it's fun to attach and drag veins from one place to another, although I don't really see the consequences of the mess I'm doing to the poor guy.
Almax271 Sep 2015, 12:29
Nice visuals and liked the visceral feeling of pulling veins out but couldn't find a reason to keep playing more than a minute or so. Experience seemed to be lacking purpose.
psychonull6 Sep 2015, 03:12
Awesome experience. I disconnected everything and still stayed alive, so I guess there is no lose/win condition. Good job with the physics, graphics and atmosphere!
phi
phi7 Sep 2015, 17:37
Frankenstein in first person... Awesome idea!
I like the wobbly body physics, they're awkwardly appropriate, and the general appearance is quite pleasant. Some interactive sound would have been gross... I mean, great.
I seemed to make at least some substances move, but no life emerged. I imagine this would be awesome if you had managed to implement some more gameplay! I hope you'll make a post-compo version! :)

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