The not so terrible
Conrols: WASD or arrows. The game has 2 endings at the moment.
(PS: I forgot the mouse on. The mouse has no use ingame.)
Web version: slow, IE not supported. Java: needs Java6 JRE or newer.
Tools: libgdx and flixel-gdx, Eclipse, GIMP, Tiled.
Resources:
The monster image is public domain, I've made the monster's waving hand.
All other art is from www.opengameart.org:
Tileset by Sharm
NPC sprites by Svetlana Kushnariova
Tall grass sprite by Heather Lee Harvey
and others.
I had so much more ideas in mind but ran out of time. Also I didn't have time for the audio.
(PS: I forgot the mouse on. The mouse has no use ingame.)
Web version: slow, IE not supported. Java: needs Java6 JRE or newer.
Tools: libgdx and flixel-gdx, Eclipse, GIMP, Tiled.
Resources:
The monster image is public domain, I've made the monster's waving hand.
All other art is from www.opengameart.org:
Tileset by Sharm
NPC sprites by Svetlana Kushnariova
Tall grass sprite by Heather Lee Harvey
and others.
I had so much more ideas in mind but ran out of time. Also I didn't have time for the audio.




Comments19
I'm running in circle and ... oh wait I loose :/
A little tutorial can be useful !
This game can be much better with more work time.
i like the graphics and the monster.