Trogg Village Defense

Overall★★★★★★★★★★4.17
Fun★★★★★★★★★★4.22
Innovation★★★★★★★★★★4.08
Theme★★★★★★★★★★4.11
Graphics★★★★★★★★★★3.92
Audio★★★★★★★★★★3.58
Humor★★★★★★★★★★3.29
Mood★★★★★★★★★★3.63
Coolness★★★★★★★★★★73%
This game is constructed of two rounds. In round one you play as the villagers while in round two due to a revolt of a monster named Trogg, you play for extra points as Trogg.

Your Instructions:

Your village is upon attack from a green slimy hungry monster. You must form and battle this monster with the strongest villagers you can afford. Coins are earned each time a villager succeeds in hitting Trogg.

Each time Trogg eats one of your village's loyal citizens, he will grow.

Once you take control of Trogg all points will be earned by eating villagers.

My personal website: www.qsdevelopment.toppysites.com;

Entirely created within the 48 hour time frame.

After notes:

I apologize for any poor performance... It runs on 60 fps on my pc (limited to 30) however I am sure that this will be less on some computers so I apologize for that :D

%80 of the lag is caused by the tiled background being drawn every step and I will change that in future iterations.

Comments32

markoburzan2724 Aug 2015, 04:12
Best game i have played I got 7420.
Cynapse24 Aug 2015, 04:15
I filled the screen with villagers soon to be destroyed, and encountered a crash. In any case, I love the visual style and the hands-off approach to it. Very unique!
Pusty
Pusty24 Aug 2015, 05:15
I like the grafics :D
Great game! :D
uvwar
uvwar24 Aug 2015, 05:34
Really really cool. I wasn't sure what happened when I became the monster (I think I was under a house or something), but I quickly caught on. Awesome all around!
dosmaen
dosmaen24 Aug 2015, 05:48
Fun idea, easy to get hooked on. Was a little laggy but still fun.
Insality24 Aug 2015, 07:02
Wow, it was rly awesome, when i started playing as a MONSTRO
Nice game. first attempt ~ 2000 score, because im building hunters
Now i building willage of farmers and already 14k score.. )
Excelent!
thebrickanator
thebrickanatorauthor24 Aug 2015, 07:46
Thanks to all that have reported crashes and lag :) I have since fixed these (and a couple of typos)
reecpj24 Aug 2015, 08:03
Awesome AI, graphics and creepy sound. Really fun game! Lots of features for 48 hours!
celisoft24 Aug 2015, 08:08
Funny game with cool music.
MagnusFurcifer24 Aug 2015, 08:54
This game was VERY fun. My final score was 11225.

This type of gameplay, where you play two opposing forces but doing better in one is not counter productive to the other, is really neat. Not something I've seen a lot of before (Nothing comes to mind).
omegacrafteris
omegacrafteris24 Aug 2015, 09:11
The firs ludum dare game that I played that has sound. Also, its very cute!
NexusBreaker
NexusBreaker24 Aug 2015, 09:27
really cool game i like the idea of playing first villager and then the slime monster
FlashMonkey
FlashMonkey24 Aug 2015, 15:49
Boah this game is incredible awsome
+The sprites and the animation(the monster is so cool) are so good
+The soundtrack is nice and the sounds are pleasent
+The game is very innovative because of the two phases
I love it. :) <3 <3 <3
Reallysketchy24 Aug 2015, 17:07
Besides for the lag, this game was great! It was a lot of fun, the music was kind of catchy and i really liked the look of it, especially the monster. At first I didn't know how it had anything to do with the theme, but it was cool to be able to be both the villagers and the monster. Overall, really great game!
RedFil24 Aug 2015, 17:19
Haha, I thought the game would be like mine, because mine is a village with villagers (which I didn't got time to implement too)
But it is way better than mine ;(
hahaha
Awesome job!
Best game till now, by far!
ranmaru90
ranmaru9025 Aug 2015, 09:04
I want to play this game. Looks pretty awesome! But I'm not sure why I can't click on the button that says "Build more houses here" and it appears to be a bit off the screen for me.
thebrickanator
thebrickanatorauthor25 Aug 2015, 09:24
@ranmaru90 yea that is a bug I found after the 48 hours that only happens I believe, if your screen is too small to fit the game window. if you click within the actual game zone (where there are no black bars and where the button was supposed to be) the button should still activate.

fyi: The bug occurs because I'm drawing the buttons on a gui layer whereas the mouse position is checked on the game layer and so I had to do calculations to check the location of the mouse's relative position. When the window gets shrinked, the gui layer scales but the game layer doesn't, hence why this bug is caused. I believe that the ludum dare rules allow for small bug fixes on things like this so I will upload a fixed version now.
fdslk25 Aug 2015, 14:32
BRING ME MORE TOWNSFOLKS! No, really, expand this game, had a great time with it.
raducumiczzz25 Aug 2015, 23:00
I love the grafics. It feels like a really strong submissions in the end. Congratulations
djfariel26 Aug 2015, 05:13
The first half was a lot of fun, and the second half felt a lot of fun, but for some reason I always dreaded the switch.
glerikud
glerikud26 Aug 2015, 21:44
It was funny to destroy my achivments
roaringcatgames
roaringcatgames27 Aug 2015, 23:38
This is a fun set of mechanics. It's an interesting trade-off on building enough buildings to score high on the round 2 but not so many that you just get murdered immediately. Well done.
Evergreen Games28 Aug 2015, 06:11
Really fun! I love how it turns from a strategy game into a feeding frenzy. Really satisfying.
emmelineprufrock
emmelineprufrock29 Aug 2015, 03:11
Love the fluidity of the green blob and the deep satisfaction of destroying everything I made.
OnlySlightly29 Aug 2015, 03:14
I loved the blob effects. I liked the mechanic you came up with. It was fun trying to build up the town as best as we could before just destroying it ourselves. The splattering effects and blood and chomps made the game feel very satisfying. Great game!
dalbinblue
dalbinblue30 Aug 2015, 03:16
Final score 10064. I liked the idea of building out a force to take on the monster, especially with some of the crazy attacks (not sure throwing fish was actually helping), but was slightly disappointed that the game ramped up the money so quickly that by the end I was building the most expensive dwellings as fast as I could click the menu. I also definitely enjoyed the switchover from villager to enemy. It looks like there could be some good strategy in creating villagers that are good for initially defeating trogg, but wouldn't hinder me as much in the second half. I ended up in the end funneling the villagers through a narrow passage between two vouses and some trees such that I could keep going back and forth killing a ton of villagers without giving them enough room to attack. Nicely done.
namrog84
namrog8430 Aug 2015, 05:18
That was quite fun! I enjoyed it a lot! no performance issue here until like I had 100+ people on screen and maxed out the housing
KaiseanGames30 Aug 2015, 06:20
I got to 12200. Cool concept. It surprised me when I had to take control of the monster. It's cool.
kidando
kidando30 Aug 2015, 08:48
The graphics and smoothness of the game is impressive. It was kinda confusing for me at first. Had to re-read the help in the help menu. Congrats on submitting your entry
FrederickK31 Aug 2015, 20:49
Very cool game! :D
I think the monstro phase could be quicker, once you eat all the villagers, is kinda boring having to wait them to respawn.
Good job!
ComicSans
ComicSans14 Sep 2015, 21:26
Really nice game. It'd be nice if, when you built a new type of character, the game paused to show the character and explain how it works (sort of like when you transition to monster).

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